MarketGeography of Middle-earth
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Geography of Middle-earth

The geography of Middle-earth encompasses the physical, political, and moral geography of J. R. R. Tolkien's fictional continent Middle-earth on the planet Arda, but widely taken to mean all of creation (Eä) as well as all of his writings about it. Arda was created as a flat world, incorporating a Western continent, Aman, which became the home of the godlike Valar, as well as Middle-earth. At the end of the First Age, the Western part of Middle-earth, Beleriand, was drowned in the War of Wrath. In the Second Age, a large island, Númenor, was created in the Great Sea, Belegaer, between Aman and Middle-earth; it was destroyed in a cataclysm near the end of the Second Age, in which Arda was remade as a spherical world, and Aman was removed so that Men could not reach it.

Cosmology
and the Changing of the World. In the First Age, the Elves lived in Beleriand. In the First and Second Ages, Valinor was across the sea, Belegaer, from Middle-earth, with Númenor in between for most of the Second Age. At the end of the Second Age, Númenor was destroyed and Valinor removed from Arda. The outlines of the continents are purely schematic.|alt=Infographic of the change of cosmology from flat-world to round-world Tolkien's Middle-earth was part of his created world of Arda. It was a flat world surrounded by ocean. It included the Undying Lands of Aman and Eressëa, which were all part of the wider creation, . Aman and Middle-earth were separated from each other by the Great Sea Belegaer, analogous to the Atlantic Ocean. The western continent, Aman, was the home of the Valar, and the Elves called the Eldar. == Physical geography ==
Physical geography
Beleriand, Lindon The extreme west of Middle-earth in the First Age was Beleriand. It and Eriador were separated from much of the south of Middle-earth by the Great Gulf. Beleriand was largely destroyed in the cataclysm of the War of Wrath, leaving only a remnant coastal plain, Lindon, just to the west of the Ered Luin (also called Ered Lindon or Blue Mountains). The cataclysm divided Ered Luin and Lindon by the newly created Gulf of Lune; the northern part was Forlindon, the southern Harlindon. Eriador In the northwest of Middle-earth, Eriador was the region between the Ered Luin and the Misty Mountains. Early in the Third Age, the northern kingdom of Arnor founded by Elendil occupied a large part of the region. After its collapse, much of Eriador became wild; regions such as Minhiriath, on the coast south of the River Baranduin (Brandywine), were abandoned. A small part of the region was occupied by Hobbits to form the Shire. To the northwest lay Lake Evendim, once called Nenuial by the Elves. A remnant of the ancient forest of Eriador survived throughout the Third Age just to the east of the Shire as the Old Forest, the domain of Tom Bombadil. Northeast of there is Bree, the only place where hobbits and Men live in the same villages. Further east from Bree is the hill of Weathertop with the ancient fortress of Amon Sûl, and then Rivendell, the home of Elrond. South from there is the ancient land of Hollin, once the elvish land of Eregion, where the Rings of Power were forged. At the Grey Havens (Mithlond), on the Gulf of Lune, Círdan built the ships in which the Elves departed from Middle-earth to Valinor. Misty Mountains The Misty Mountains were thrown up by the Dark Lord Melkor in the First Age to impede Oromë, one of the Valar, who often rode across Middle-earth hunting. The Dwarf-realm of Moria was built in the First Age beneath the midpoint of the mountain range. The two major passes across the mountains were the High Pass or Pass of Imladris near Rivendell, with a higher and a lower route, and the all-year Redhorn Pass further south near Moria. Rhovanion East of the Misty Mountains, Anduin, the Great River, flows southwards, with the forest of Mirkwood to its east. On its west bank opposite the southern end of Mirkwood is the Elvish land of Lothlorien. Further south, backing on to the Misty Mountains, lies the forest of Fangorn, home of the tree-giants, the ents. In a valley at the southern end of the Misty Mountains is Isengard, home to the wizard Saruman. Lands to the South Just to the South of both Fangorn and Isengard is the wide grassy land of the Riders of Rohan, who provide cavalry to its southerly neighbour, Gondor. The River Anduin passes the hills of Emyn Muil and the enormous rock statues of the Argonath and flows through the dangerous rapids of Sarn Gebir and over the Falls of Rauros into Gondor. Gondor's border with Rohan is the Ered Nimrais, the White Mountains, which run east–west from the sea to a point near the Anduin; at that point is Gondor's capital city, Minas Tirith. Across the river to the East is the land of Mordor. It is bordered to the north by the Ered Lithui, the Ash Mountains; to the west by the Ephel Duath, the Mountains of Shadow. Between those two ranges, at Mordor's northwest tip, are the Black Gates of the Morannon. In the angle between the two ranges is the volcanic Plateau of Gorgoroth, with the tall volcano of Orodruin or Mount Doom, where the Dark Lord Sauron forged the One Ring. To the mountain's east is Sauron's Dark Tower, Barad-dûr. To the south of Gondor and Mordor lie Harad and Khand. Lands to the East To the east of Rhovanion and to the north of Mordor lies the Sea of Rhûn, home to the Easterlings. North of that lie the Iron Hills of Dain's dwarves; between those and Mirkwood is Erebor, the Lonely Mountain, once home to Smaug the dragon, and afterwards to Thorin's dwarves. The large lands to the east of Rhûn and to the south and east of Harad are not described in the stories, which take place in the north-western part of Middle-earth. == Thematic mapping ==
Thematic mapping
and Sam's route to Mount Doom to destroy the One Ring. Michael Brisbois, also in Tolkien Studies, describes the atlas as "authorized", while the cartographers Ina Habermann and Nikolaus Kuhn take Fonstad's maps as defining Middle-earth's geography. Stentor Danielson, a Tolkien scholar, notes that Tolkien did not provide the same "elaborate textual history" to contextualise his maps as he did for his writings. Danielson suggests that this has assisted the tendency among Tolkien's fans to treat his maps as "geographical fact". He calls Fonstad's atlas "magisterial", and comments that like Tolkien, Fonstad worked from the assumption that the maps, like the texts, "are objective facts" which the cartographer must fully reconcile. He gives as an instance the work that she did to make the journey of Thorin's company in The Hobbit consistent with the map, something that Tolkien found himself unable to do. Danielson writes that in addition, Fonstad created "the most comprehensive set" of thematic maps of Middle-earth, presenting geographic data including political boundaries, climate, population density, and the routes of characters and armies. == Political geography ==
Political geography
At the end of the Third Age, much of the northwest of Middle-earth is wild, with traces here and there of ruined cities and fortresses from earlier civilisations among the mountains, rivers, forests, hills, plains and marshes. The major nations that appear in The Lord of the Rings are Rohan and Gondor on the side of the Free Peoples, and Mordor and its allies Harad (Southrons) and Rhûn (Easterlings) on the side of the Dark Lord. Gondor, once extremely powerful, is by that time much reduced in its reach, and has lost control of Ithilien (bordering Mordor) and South Gondor (bordering Harad). Forgotten by most of the rest of the world is the Shire, a small region in the northwest of Middle-earth inhabited by hobbits amidst the abandoned lands of Eriador. == Analysis ==
Analysis
Moral geography With his "Southrons" from Harad, Tolkien had—in the view of John Magoun, writing in the J. R. R. Tolkien Encyclopedia—constructed a "fully expressed moral geography", and on the Celtic Immram tales, the voyages to the West in that mythology. Númenor, in the shape of the Isle of Elenna, will be raised up again at the end of the world: it is not part of Middle-earth. The North, Lobdell writes, then preserves the memory of the West, just as it preserves ancient Evil in the form of Old Man Willow and the Barrow-wights. Other scholars such as Walter Scheps and Isabel G. MacCaffrey have noted Middle-earth's "spatial cum moral dimensions", though not identically with Magoun's interpretation. In their view, North and West are generally good, South and East evil. That places the Shire and the elves' Grey Havens in the Northwest as certainly good, and Mordor in the Southeast as certainly evil; Gondor in the Southwest is in their view morally ambivalent, matching the characters of both Boromir and Denethor. They observe further that the Shire's four quadrants or "Farthings" serve as a "microcosm" of the moral geography of Middle-earth as a whole: thus, the evil Black Riders appear first in the Eastfarthing, while the once good but corrupted Saruman's men arrive in the Southfarthing. Origins . All locations are approximate.|alt=Influences on Middle-earth's geography place-name Brocéliande for an early version of Beleriand. Some Middle-earth placenames were based on the sound of places named in literature; thus, Beleriand was borrowed from the Broceliand of medieval romance. Tolkien tried out many invented names in search of the right sound, in Beleriand's case including Golodhinand, Noldórinan ("valley of the Noldor"), Geleriand, Bladorinand, Belaurien, Arsiriand, Lassiriand, and Ossiriand (later used as a name for the easternmost part of Beleriand). The Elves have been linked to Celtic mythology. The Battle of the Pelennor Fields has parallels with the Battle of the Catalaunian Fields. The Misty Mountains derive from the Poetic Edda, where the protagonist in the Skírnismál notes that his quest will involve misty mountains peopled with orcs and giants, while the mountains' character was partly inspired by Tolkien's travels in the Swiss Alps in 1911. Mirkwood is based on Myrkviðr, the romantic vision of the dark forests of the North. Scholars have likened Gondor to Byzantium (medieval Istanbul), while Tolkien connected it to Venice. The Corsairs of Umbar have been linked to the Barbary corsairs of the late Middle Ages. Númenor echoes the mythical Atlantis described by Plato. About the origins of his storytelling and the place of cartography within it, Tolkien stated in a letter: The linguist David Salo writes that Gondor recalls "a kind of decaying Byzantium"; its piratical enemy Umbar like the seagoing Carthage; the Southrons (of Harad) "Arab-like"; and the Easterlings "suggesting Sarmatians, Huns and Avars". Geology The geologists Margaret M. Howes in 1967, Robert C. Reynolds in 1974, and then William Sarjeant in 1992, used the information from the illustrations, maps, and text of J. R. R. Tolkien's fiction, especially The Lord of the Rings, to create a conjectural reconstruction of Middle-earth's geology. They proposed tectonic movements and glaciations to shape the described landscapes. The geologist Alex Acks, writing on Tor.com, outlines mismatches between Tolkien's maps and the processes of plate tectonics which shape the Earth's continents and mountain ranges. Acks comments that no natural process creates right-angle junctions in mountain ranges, such as are seen around Mordor and at both ends of the Misty Mountains on Tolkien's maps. In addition, Tolkien's rivers fail to behave like natural rivers, forming regularly-branched streams in drainage basins demarcated by high ground. == References ==
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