There are several applications, most of which are open-source software, which natively parse and interpret X3D files, including the 3D graphics and animation editor
Blender and the Sun Microsystems virtual world client
Project Wonderland. An X3D applet is a software program that runs within a web browser and displays content in 3D, using OpenGL 3D graphics technology to display X3D content in several different browsers (IE, Safari, Firefox) across several different operating systems (Windows, Mac OS X, Linux). However, X3D has not received as wide acceptance as that of other, more notable software applications. In the 2000s, many companies such as Bitmanagement improved the quality level of virtual effects in X3D to the quality level of
DirectX 9.0c, but at the expense of using proprietary solutions. All main features including game modeling are already complete. They include multi-pass render with low level setting for Z-buffer, BlendOp, AlphaOp, Stencil, Multi-texture, Shader with HLSL and
GLSL support, real-time Render To Texture, Multi Render Target (MRT) and post-processing. Many demos shows that X3D already supports
lightmap,
normal mapping,
SSAO, CSM and real-time environment reflection along with other virtual effects.
X3DOM Striving to become the 3D standard for the Web, X3D is designed to be as integrated into
HTML5 pages as other XML standards such as
MathML and
SVG. X3DOM is a proposed syntax model and its implementation as a script library that demonstrates how this integration can be achieved without a browser plugin, using only
WebGL and JavaScript. ==Standardization==