Fable (2001–2006) The first game,
Fable, was teased in 2001 by developer
Lionhead Studios. Lead designer and Lionhead co-founder
Peter Molyneux "promised an experience like no other" and that the game would "revolutionize the RPG".
Fable was released for
Xbox on 14 September 2004. It was originally seen very poorly as it was mostly reported that the game had no content due to the substantial amount of unfulfilled "promises" by Molyneux, which he soon apologized for, garnering even more press coverage. Despite offers from such large companies, such as
Electronic Arts, the over-ambition experienced during
Fables development and overestimated sales of the original game had left Lionhead Studios with low stocks and in debt. To gain access to a bigger budget Lionhead signed with
Microsoft Game Studios. An extended version,
Fable: The Lost Chapters, was released for Windows and Xbox in September 2005;
Feral Interactive ported the game to the Mac platform on 31 March 2008. It featured new content in many forms and, with the support of Microsoft, was a critical and commercial success.
Fable II, Fable III (2006–2012) Fable II was released for
Xbox 360 on 24 October 2008. It was also a critical and commercial success. It featured a tie-in game called
Fable II Pub Games that was released on the
Xbox Live Arcade, and an interactive online flash game called ''Fable: A Hero's Tale'' that allowed players to open a secret chest in the main game. A third game,
Fable III, was released for Xbox 360 on 29 October 2010, and a
Microsoft Windows release on 17 March 2011. This game also featured a tie-in phone game called
Fable Coin Golf. On 2 May 2012,
Fable Heroes, was released for the Xbox Live Arcade. Despite the amount of differences the game has from others in the series and its mixed critical reception, it being a multiplayer-based family-friendly
beat-em-up, the game is popular among fans as it still embodies some of fans' favorite iconic elements of the series.
Decline (2012–2020) Fable: The Journey, a spin-off within the series, was released in October 2012 in North America and Europe. The game utilized the
Kinect attachment for the Xbox 360. Lead designer
Peter Molyneux departed Lionhead Studios in 2012. Lionhead Studios released an
Xbox 360 remake of the original game, including
The Lost Chapters, called
Fable Anniversary to mixed reviews in February 2014.
Fable Trilogy, a compilation for Xbox 360 that includes
Fable Anniversary,
Fable II and
Fable III was released in February 2014.
Fable-themed card games were released as part of the
Microsoft Solitaire Collection for the PC on March 4, 2014 and a
Fable Anniversary theme was released for the Microsoft Jigsaw collection. In August 2013, Lionhead Studios released a teaser trailer for
Fable Legends, an
Xbox One title set during the "Age of Heroes" long before the events of the first game. The trailer emphasizes that in the game the player would play alongside four other players and may choose to be the Hero of the story or the Villain. Microsoft canceled the project in March 2016 and Lionhead Studios was closed soon afterwards. In May 2016, former Lionhead developers launched a
Kickstarter campaign to
crowdfund Fable Fortune, a free-to-play
collectible card game. The game was previously in development at Lionhead prior to the studio's closure. The game was released for the
Xbox One in February 2018.
Reboot (2020–present) In January 2018, rumors surfaced that
a new Fable game was being developed by
Playground Games, and that studio was hiring 177 positions for an open world role-playing game. During the Xbox Games Showcase in July 2020, a new
Fable was announced as being in development, with the game releasing on the
Xbox Series X and Series S and Microsoft Windows at an undisclosed date. It will run on the
Forza series' in-house game engine, ForzaTech. In November 2021,
Eidos-Montréal would join the project as a co-developer. By March 2023, the game was reported to be in the early stages of full production. On June 11, 2023, Playground Games unveiled the first in-game trailer of Fable at the Xbox Games Showcase, featuring actor
Richard Ayoade, subsequently followed by another July 2024 trailer featuring actor
Matt King. The game was originally planned for release in 2025. However, on February 25, 2025, Craig Duncan, head of Xbox Game Studios, announced on the Xbox Podcast that the launch had been moved to 2026 to improve overall quality and address technical issues. Shortly after the announcement, rumors surfaced suggesting that the delay was intended to allow the game to launch simultaneously on
PlayStation 5; however, these claims were denied by Microsoft insiders. On January 8, 2026, Xbox announced that the game would receive a deep-dive presentation at
Xbox Developer Direct on January 23, 2026. During the event, Playground Games confirmed that the game will be released simultaneously on PlayStation 5, Xbox Series X/S, and Microsoft Windows in autumn 2026. Marking this game to be the first
Fable title to release on a non-Xbox home console as well as on a PlayStation console. ==Novel==