The first known popular example in the "falling-sand" genre was a web-based
Java applet on the Japanese Dofi-Blog in 2005 which was later expanded and rehosted as the "Falling sand game", The genre is not limited to free play canvas-style games; games such as the
Powder Game contain additional mechanics, such as pressure based fluid simulation allowing for example water equalisation, and
RPG elements such as controllable characters.
Noita blends the traditional sandbox physics with
Roguelike RPG mechanics, with sophisticated playable characters and enemies. ==List of falling-sand games==