James White and Legend Story Studios based their game design on an organized play framework supporting play across four competitive tiers with a diversity of prize pools. The Flesh and Blood World Tour draws players from all over the globe to compete for cash prizes and prestige. The prize pool for the 2026 World Tour is US$2,000,000. Learn to Play events, which are Tier 0, and Armory Events, which are Tier 1, are usually weekly events organized by local
game stores. They are run at a Casual rules enforcement level (REL). Skirmish Seasons, also in Tier 1, are held throughout the year, with competitive play but run at a Casual REL. Tier 2 events are Competitive REL tournaments. These include Showdowns, Road to Nationals and Pro Quest/Pro Quest+ tournaments. National Championships are
invitation-only Tier 3 tournaments run by LSS yearly in official Flesh and Blood territories while Callings are a series of open-entry Tier 3 tournaments. The Tier 4 events, Pro Tours and the World Championship, are held over a weekend, with the World Championship being the highest level. All Tier 3 and Tier 4 events (except day one of a Calling) are run with Professional REL.
Booster sets tend to have a
World Premiere event (with organized play events present). These World Premiere events allow the Flesh and Blood community to discover which cards the new set has, explore a new competitive environment together, compete in community events (such as
cosplay) and see friends from around the world. In 2021,
Flesh and Blood was officially sold in local game stores in more than 30 countries, with decks manufactured in
Belgium,
Japan and the
United States. In 2023, the number of countries had risen to 42. In 2025 there were National Championships in 47 countries. == Gameplay ==