Development of
Freddi Fish and the Case of the Missing Kelp Seeds started sometime in 1993; it was initially intended to feature pixelated graphics and be released on the
MS-DOS, similar to the style of previous games developed by
Humongous. Halfway through production of the game, Humongous Entertainment co-founder Ron Gilbert went to a conference and saw examples of
hand-drawn animation; this prompted the studio to scrap the pixelated animation and start over with hand-drawn graphics. Another significant change that occurred during development was the decision to change Freddi from a boy to a girl. Game designer Tami Borowick justified it because she sought to challenge the common trend at the time that
girls would play male characters, but not the other way around, thus making Freddi the only playable female
Junior Adventure heroine. As the dialogue script already had male pronouns written down for the character by that time, the script writer was forced to change them to female for the final product. When the writer also added a few more lines seeming to imply weakness whenever she came across an obstacle that wasn't easily overcome, Borowick pushed back and cut such lines out, believing that it would not reflect her character. Due to the common practice of adult women voicing children of both genders, Borowick added a line for Freddi in the
sequel that clarifies and ascertains that she is a girl. ==Reception==