Tools Several game creation systems include some of the following tools: •
Integrated development environment: for managing projects and resources •
Command-line interface: for compiling and debugging games • Sprite editor: for the editing of animated images commonly referred to as
sprites • Model editor: for
3D modeling purposes • Map/Scene editor: generally used for object and tile placement
Scripting The rise of game creation systems also saw a need for free form
scripting languages with general purpose use. Some packages, such as Conitec's
Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior. ==Usage==