In May 2002, Sean Spector and Jung Suh partnered with founding CEO Toby Lenk to start GameFly. GameFly later received
venture capital funding from
Sequoia Capital. In February 2009, GameFly acquired the gaming news and community site
Shacknews, along with its
download and
streaming video sites. In 2009 GameFly sued the U.S. Postal Service alleging the favoring of Netflix and Blockbuster by sorting their DVDs at no charge. It was reported in February 2011 that GameFly had acquired
MobyGames. Despite filing plans in February 2010 for an
initial public offering, GameFly remains a privately owned company as of 2017. In May 2018,
Electronic Arts announced that they acquired cloud gaming technology assets and personnel from GameFly (including its
Israeli outpost). In April 2014, GameFly sold
Direct2Drive to
AtGames. ==References==