Founded on a minimal capital base, Gamesville operated not just as a games provider but as a targeted marketing operation, offering free games and prizes to members as a way to attract large numbers of users while tailoring their proprietary games to meet the demands of advertisers. Gamesville's first game, The Bingo Zone, enabled hundreds of people to compete against one another in real time, for free, and win up to $20 by getting a
bingo. Initially, Kane was skeptical of launching a free online bingo game because bingo is traditionally associated with the elderly rather than the prized demographics most advertisers seek. However, on the day Gamesville.com launched in April 1996, the Wall Street Journal ran a story about Gen Xers playing bingo in bars, and Kane is quoted as saying, "It was as if God had whispered to us." Over the years, additional free games with cash prizes were added, including card, trivia, puzzle, and several bingo variants. This approach attracted many visitors: In August 1999, Gamesville.com was the "stickiest" site on the Internet with
eBay in second place. ==Lycos==