Giant Sparrow was founded by developer Ian Dallas in 2009. Prior to founding, Dallas originally had graduated from
Yale University with a degree in film, moved to Los Angeles, and worked in writing for television, having written for
Rock Me Baby,
Spaceballs: The Animated Series,
Drawn Together, and
Help Me Help You. He found that writers had little direction on how a project could take shape in the television industry. He turned his sights towards video games, enrolling at the
University of Southern California for a post-graduate program in game design. During his studies, he developed some small game prototypes, one which drew attention of
Sony Interactive Entertainment and led to his securing a deal with Sony to develop the prototype into a full title. He dropped out of school and formed Giant Sparrow, with a small office set up within the space of Sony's
Santa Monica Studio in Los Angeles. With its formation, Sony gave Giant Sparrow a three-game development deal, giving Sony right of first refusal for publishing. Giant Sparrow became the second independent studio, following
Thatgamecompany, to be treated as a first-party developer within Sony. As of 2024, the studio remains with only three developers including Dallas, but receives support from Santa Monica Studios for its development. ==Games==