In 1992,
Virgin Mastertronic, while expanding into the United States, entered a deal with
McDonald's to publish a video game themed around its restaurants within six months. Virgin contacted
Probe Software programmer
David Perry and made a generous offer to hire him into their American development branch in
Irvine, California; Virgin was convinced by Perry's work on
The Terminator that he could quickly make a satisfactory game for the Sega Genesis. Virgin granted Perry an apartment overlooking
Laguna Beach, which he remarked was "like living in
Baywatch". For
Global Gladiators, the development team combined tools that they had developed for previous titles. Aside from some branding, the game had little to do with the McDonald's franchise. This displeased visiting McDonald's executives, who questioned the lack of restaurants and
Ronald McDonald. To this, Perry bluntly replied that no one liked Ronald McDonald and no one wanted restaurants in the game. Perry had planned to return to the United Kingdom upon the game's completion, but its unexpected critical success convinced him to stay in
California; as he recalled, "it suddenly made people appreciate me". ==Reception==