The world of Gondal was invented as a joint venture by sisters
Emily and
Anne. It was a game which they may possibly have played to the end of their lives. Early on they had played with their older siblings
Charlotte and
Branwell in the imaginary country and game of Angria, which featured the
Duke of Wellington and his sons as the heroes. As in the case of Angria, Gondal has its origins in the Glasstown Confederacy, an earlier imaginary setting created by the siblings as children. Glasstown was founded when twelve wooden soldiers were offered to Branwell Brontë by his father, Patrick Brontë, on 5 June 1826. The soldiers became characters in their imaginary world. Charlotte wrote: However, it was only during December 1827 that the world really took shape, when Charlotte suggested that everyone own and manage their own island, which they named after heroic leaders: Charlotte had Wellington, Branwell had Sneaky, Emily had
Parry, and Anne had
Ross. Each island's capital was called Glasstown, hence the name of the Glasstown Confederacy. Emily and Anne, as the youngest siblings, were often relegated to inferior positions within the game. Therefore, they staged a rebellion and established the imaginary world of Gondal for themselves. "The Gondal Chronicles," which would have given us the full story of Gondal, has unfortunately been lost, but the poems and the diary entries they wrote to each other provide something of an outline. The earliest documented reference to Gondal is one of Emily's diary entries in 1834, 9 years after the Glasstown Confederacy, when the two younger sisters were aged 16 and 14 respectively; it read: "The Gondals are discovering the interior of Gaaldine." All of the prose chronicles are now lost. The only surviving remnants of the Gondal works are made up of poems, diary entries and some occasional memory aids such as lists of names and characteristics. ==World and characters==