Grand strategy games can be played on a computer or as a
board game. They often include a map of the game world, which can range from a single continent to the entire globe. Players typically control a nation or empire and make decisions that affect its development, such as building
infrastructure, recruiting and training
military units, and negotiating with other players.
Combat is often a major part of the game, but it is typically abstracted or simplified compared to more tactical wargames. Examples of grand strategy board games include
Risk,
Diplomacy, and
Axis & Allies. These games focus on warfare and conquest, but do not include detailed representations of military units or tactics. More realistic grand strategy games, such as
Rise and Decline of the Third Reich and
Empires in Arms, include specific military units and combat rules. Computer-based grand strategy games, such as
Hearts of Iron,
Europa Universalis, and
Total War, often have more detailed and sophisticated mechanics and can be played in real-time or with turns.
Paradox Interactive is one of the
video game publishers most active in the development of grand strategy video games through its subsidiary company
Paradox Development Studio. ==Combat resolution systems==