The following contains a list of notable visual programming languages.
Educational •
AgentCubes, 3D and 2D game design and simulation design computational thinking tools. •
AgentSheets, game authoring and computational science authoring tool. •
Alice, an object based language used to program 3D environments. •
Analytica, for building and analyzing quantitative models for decision and risk analysis. •
App Inventor for Android, a tool for creating
Android applications, based on
Blockly and
Kawa. •
Blockly, a client-side library for the programming language
JavaScript for creating block-based visual programming languages (VPLs) and editors. Blockly is known for its use on
Scratch. •
Catrobat, block-based visual programming language for animations, apps and games •
Etoys, developed under the direction of
Alan Kay at Disney to support constructionist learning, influenced by
Seymour Papert and the Logo programming language •
Flowcode, a visual programming tool for embedded microcontrollers and Windows. •
Flowgorithm, creates executable flowcharts which can be converted to several languages. •
Greenfoot, an IDE for Java or Stride primarily designed for educational purposes, as well as for GUI and game development •
Hopscotch, an
iPad app, and visual programming language for creating touchscreen-oriented mobile applications. •
Kodu, a visual programming tool for
Logo. •
Kojo, a programming language,
IDE, and learning environment. •
mBlock, an extension of Scratch for
Arduino hardware interfaces. Developed by
Makeblock. •
Open Roberta, online programming environment from
Fraunhofer IAIS, designed for children. •
Pencil Code, a visual programming language centered on drawing with a pencil •
Raptor, a product of the
USAF, for drawing executable flowcharts. •
Scratch, a product of
MIT, designed for children in K-12 and after-school programs. •
ScratchJr, an interpretation of Scratch designed primarily for younger audiences (5-7-year-old children). •
Snap!, a browser-based reimplementation of
BYOB, and extension of
Scratch, with first class procedures and lists. Used for teaching at
UC Berkeley. •
Stagecast Creator, a Java-based teaching system. •
StarLogo, an
agent-based simulation language developed by
Mitchel Resnick,
Eric Klopfer, and others at
MIT Media Lab. An extension of the
Logo programming language (a
dialect of
Lisp). •
ToonTalk, programming system for children. •
Visual Logic, for creating executable flowcharts. •
VIPLE Visual IoT/Robotics Programming Language Environment
Multimedia •
AudioMulch, an audio signal flow based sound and music creation environment •
Blender, the open source
3D graphics package, includes
node graphs for building
shaders,
composites textures, and
non-destructive geometry. •
Cameleon, graphical functional language •
Clickteam's The games factory/Multimedia fusion series, environments made for visually developing games •
Dynamo, a generative modeling interface for
Autodesk Revit •
Filter Forge, a node based filter generation for image processing •
Houdini (software), a visual effects, modeling, and animation software •
GenerativeComponents, a parametric CAD software developed by
Bentley Systems •
Grasshopper 3D, a generative modeling interface for
Rhinoceros 3D •
Isadora, a
proprietary graphic programming environment for
macOS and
Microsoft Windows, with emphasis on real-time manipulation of digital video. •
Kyma (sound design language), a visual programming language for sound design used by musicians, researchers, and sound designers. •
Mama (software), a programming language and IDE for building 3D animations and games •
Max (software), a visual programming environment for building interactive, real-time music and multimedia applications •
Max/MSP •
Pure Data •
nato.0+55+3d •
Nodal, a node-based generative programming software application for music composition •
Nuke, an object-based visual programming software for
visual effects compositing by
The Foundry powered by Tcl, Python, and Blink-script. •
OpenMusic, a visual programming language for music composition (based on
Common Lisp Object System (CLOS)) applications, and mobile applications •
Pure Data (Pd) is a visual programming language developed for creating interactive computer music and multimedia works. •
Quartz Composer, a language for processing and rendering graphical data () •
Reaktor, a DSP and MIDI-processing language by
Native Instruments •
Scala Multimedia Authoring suite and complete multimedia system for AmigaOS and Windows •
Softimage, with ICE Interactive Creative Environment. •
SynthEdit, a Synthesizer construction tool using a VPL. •
TouchDesigner, visual programming language for real-time multimedia content •
Virtools, a middleware used to create interactive 3D experiences •
vvvv, a general purpose toolkit with a special focus on real-time video synthesis and programming large media environments with physical interfaces,
real-time motion graphics, audio, and video. •
WireFusion, visual programming environment for creating interactive 3D web presentations
Video games •
Babylon.js has a node material editor that can be used to build shaders, procedural textures, particle systems and post processing effects. •
Blender Game Engine (Graphical logic editor) •
Buildbox •
Clickteam Fusion, a 2D game creation software with event editor system, developed by Clickteam SARL, originally known as Klik n' Play, The Games Factory and Multimedia Fusion 2 •
Construct 2-3 are HTML5-based 2D game editors, developed by Scirra Ltd. •
Construct Classic is the previous, DirectX-based open-sourced version of Construct. •
CryEngine has a node-based visual programming language called FlowGraph. •
Dreams, which runs on PlayStation, has an extensive visual language to allow players to create any kind of game •
Game Builder Garage, a 3D and 2D game creation tool for the
Nintendo Switch, developed by
Nintendo. •
GameMaker Studio, has a drag-and-drop game creation system developed by YoYo Games. •
GameSalad is a visual game creation tool developed by GameSalad, Inc. •
GDevelop is a visual game creation tool created by Florian Rival (4ian). •
Godot game engine allows game scripts and graphics shaders to be built using node-graph visual programming languages. This feature has been removed but can still be used with an addon •
Human Resource Machine is a visual programming-based puzzle game developed by
Tomorrow Corporation. •
Kodu, a software designed to program games with a 3D interface developed by Microsoft Research. •
Pixel Game Maker MV is an interface-based 2D video game development tool. •
Resonite has a visual language similar to
Rec Room. called protoflux. that is used in objects, avatars and other systems. •
Rec Room includes a game creation system with a node-based visual programming language called Circuits. •
RPG Maker, a series of role-playing video game creation tools with event editor systems. •
Snowdrop has a visual scripting system. •
Stencyl, a video game creation tool. •
Unity has a visual scripting system as of the ECS release. (Formally known as Bolt) •
Unreal Engine 4 has a node-based visual programming language called Blueprints, and also shaders. Many modern video games make use of
behavior trees, which are in principle a family of simple programming languages designed to
model behaviors for
non-player characters. The behaviors are modeled as trees, and are often edited in graphical editors.
Systems / simulation •
Analytica, a commercial visual language for decision models based on
influence diagrams. •
BPEL (Business Process Execution Language), currently a Graphical user based Programming Language used to create orchestration logic for data and web services. It is based on XML, but has a graphical interface for faster coding. •
DRAKON, a graphical algorithmic language, a
free and open source algorithmic visual programming and
modeling language developed as part of the defunct Soviet Union
Buran space program •
Flowcode is a graphical programming language to program
embedded microprocessors •
Function block diagrams, used in
programmable logic controllers •
GNU Radio, a development toolkit which provides signal-processing blocks to implement software-defined-radios and signal-processing systems •
KNIME, the Konstanz Information Miner, is an open source data analytics, reporting and integration platform •
LabVIEW, a graphical language designed for engineers and scientists •
Ladder logic, a language that simulates relay logic commonly used in
programmable logic controllers •
MeVisLab, cross-platform
application framework for
medical image processing and
scientific visualization •
Microsoft Visual Programming Language, dataflow language for
robotics programming that is a component of
Microsoft Robotics Studio •
MindRover, a robot programming game incorporating a dataflow "wiring" language •
Minibloq, visual programming language for
robotics and
Arduino compatible boards •
MST Workshop, an interactive visual programming language for creating mathematical solutions, rapid prototyping, two-dimensional and three-dimensional graphic applications •
Node-RED: software system rapid development toolkit •
NXT-G, a visual programming language for the
Lego Mindstorms NXT robotics kit •
OpenDX scientific data visualization using a visual programming language and data flow model •
OpenWire - adds visual dataflow programming abilities to
Delphi via
Visual Component Library (VCL) components and a graphical editor (homonymous
binary protocol is unrelated) •
Orange - An
open-source, visual programming tool for
data mining, statistical
data analysis, and
machine learning •
OutSystems language, a visual modeling language to develop and change all layers of business centric web applications •
PLECS is a system simulation and control design tool especially designed for
power electronics but which also extends to other physical domains. •
Prograph - an
object-oriented programming language that uses iconic symbols to represent actions to be taken on data •
Ptolemy Project - a project aimed at modeling and designing real-time
embedded systems. •
Qucs graphical interface to set up simulation of electronic circuit signal and noise behavior • Reallusion -
iClone, a 3D software with Lua language and visual programming design •
ROBO Pro, a visual programming language for the
fischertechnik robotics kit •
Scicos A graphical language associated with the numerical analysis package
ScicosLab (originally
SciLab) •
Sequential function chart, a Petri-net like programming language for
programmable logic controllers •
Simcenter Amesim, graphical programming environment for modeling, simulating and analyzing multidomain dynamical systems •
Simulink, graphical programming environment for modeling, simulating and analyzing multidomain dynamical systems •
Stateflow, a graphical language that includes executable state transition diagrams, flow charts, state transition tables, and truth tables •
STELLA, a VPL for system dynamics modeling •
Softimage ICE, a node-based system that is used to create and modify
3D models, simulate particles and perform various other tasks •
Unified Modeling Language depicts connectives (arrows) such as 'isA', 'has' as icons; resources can be roles •
VEE is a powerful graphical programming environment for automated test, measurement and advanced analysis used in Test Engineering. •
VisSim, modeling and
simulation language, allows making mathematical models quickly and executing them in real-time
Automation •
Automator •
CiMPLE, Visual Programming Language by ThinkLABs for teaching robotics •
Flow a graphical integration language used in the
webMethods platform •
Pipeline Pilot is a scientific visual and dataflow programming language, and the authoring tool for
the Accelrys Enterprise Platform.
Data warehousing / business intelligence •
Ab Initio, a tool for
ETL processing by creating graphs •
Alteryx Designer, a tool for data processing and analytics incorporating
SQL, R, and Python. •
Apache Nifi, software project to automate the flow of data between software systems. •
IBM Cognos Business Intelligence, is an example for front-end programs in
business intelligence applications, which are used to generate
SQL queries to run against
RDBMS databases •
IBM InfoSphere DataStage, an ETL tool •
Informatica Powercenter is an ETL tool to design mappings graphically for data load in Data Warehouse systems •
Microsoft Access, query design functionality •
Microsoft SQL Server Integration Services (SSIS), a platform for data integration and workflow applications •
Pentaho Data Integration (PDI), formerly named Kettle, an open-source ETL tool
Miscellaneous •
Bubble, for creating production-ready
web applications. •
Kwikpoint, an isotype visual translator created by Alan Stillman •
Morphic (software), makes it easier to build and edit graphical objects by direct manipulation and from within programs; the whole
Self (programming language) programming environment is built using Morphic •
Piet, an esoteric language, the program is an image whose pixels are the language's elements •
PWCT, general-purpose visual programming language for developing applications and systems. •
Shortcuts, a visual scripting language developed by Apple for creating macros on
macOS,
iOS,
iPadOS, and
watchOS. •
StreamBase Systems, StreamBase EventFlow is a visual programming language for processing streaming events •
WebML, is a visual language for designing complex data-intensive Web applications that can be automatically generated •
Yahoo! Pipes is a visual data-flow programming system to process web data •
YAWL, graphical workflow language
Legacy •
AppWare, also known as MicroBrew, icon based programming for
classic Mac OS and
Microsoft Windows •
Macromedia Authorware - flowchart based programming language •
Helix and Double Helix, a pioneering database management system for the Apple Macintosh platform, created in 1983 •
Illumination Software Creator, a language and IDE for visually creating desktop and mobile software •
ThingLab == Visual styles ==