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Guitar Hero Live

Guitar Hero Live is a 2015 rhythm game developed by FreeStyleGames and published by Activision. It is the seventh main instalment, the twelfth overall instalment in the Guitar Hero series, and serves as a reboot of the Guitar Hero franchise, being the first new entry in the series since Warriors of Rock in 2010. The game was released for PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One in October 2015. As with previous games in the series, the goal is to use a special guitar controller to match fret patterns displayed on a scrolling note pattern on screen in time with the music.

Gameplay
Guitar Hero Live follows similar gameplay to previous installments in the series, requiring players to use a guitar-shaped controller with buttons and a strum bar to match notes on a scrolling "highway" corresponding to notes played in a song. In contrast to the previous five-button design, the Guitar Hero Live controller features six buttons arranged into two rows of three. The frets are represented by a "note highway", three scrolling lanes on-screen, containing either black or white notes representing the two rows. Lower difficulty levels use one row of buttons, while higher difficulties may include "chords" that use a combination of buttons from both rows. The game typically maps out power chords to use the top row of buttons, while modifications of those chords include others from the bottom row. Fast-moving sections of songs may employ the use of hammer-on and pull-off notes, marked with a special outline, which can be played without using the strum bar. The game also retains the concept of open strumming introduced in previous Guitar Hero titles, represented as a horizontal bar across the lanes and requiring the player to hit the strum bar without pressing any fret keys. The game is playable via an app on iOS mobile devices, including the fourth-generation Apple TV. This version supports both "touch" mode and support for an optional Bluetooth-enabled guitar controller that provides "[the] full game in an uncompromised way" according to Activision. When in touch mode, the note display geared towards the 6-button controller is replaced with four touch-screen buttons but otherwise retains the same gameplay; with the controller, the game otherwise plays the same. Due to the size of the game relative to storage space on most mobile devices, Guitar Hero Live on iOS units requires a persistent Internet connection as all songs, including those that are normally part of the console on-disc soundtrack, are streamed from Activision's servers when played. GH Live In the game's primary single-player mode, titled GH Live within the game, the player completes songs while experiencing full-motion video taken from the first-person perspective of a band's lead guitarist. The video includes shots of the audience and the band members. As the player performs the songs, the audience responds positively to good performances when few mistakes are made. If the player makes several mistakes in a row, the audience will become critical and start to jeer at the performer. To win back the crowd, the player can either match more notes correctly, or can use collected Hero Power to rapidly regain their interest. Hero Power, replacing Star Power from previous Guitar Hero games, is collected by correctly playing marked series of notes on the track; Hero Power can be accumulated, marked as on-screen guitar picks next to the track, to be used at later times. The player can release Hero Power for a limited time by either tilting the guitar controller upward or hitting a special button on the controller. The career mode is broken up into a dozen-some show sets, each set consisting of about 3–5 songs. The video for each set includes the band's introduction, banter between the band and crowd between songs, and final ovations on conclusion of the show. The player must unlock each set in order as to move forward. The player then unlocks the ability to play the individual songs outside of sets. When a song was complete, the player was ranked based on their performance with the other tracked players, and awarded experience points, Coins, and other bonuses. Experience points are used to raise the player's rank in the GHTV metagame, allowing them to unlock player card skins and other features of GHTV, including Play tokens. New songs to GHTV were typically introduced via limited-time "Premium Shows", which ran for a week or more; these songs were then moved into the on-demand catalog and later into the normal GHTV rotation. Access to Premium Shows could be purchased with Hero Cash, or by completing several specific songs in either on-demand or on rotation play. Within the Premium Shows, players competed in the same manner as with normal GHTV songs and could earn unique in-game rewards, such as coins or alternate skins for the on-screen note "highway". Players could purchase a "Party Pass" that allowed full access to all of GHTVs on-demand songs and paid features for 24 hours, a mode that FreeStyleGames envisioned to be used when players are hosting large parties or similar events. In addition to regular content, GHTV was used to provide specialty programming. GHTV offered curated music video shows with host segments wrapped around playable songs; the first such show features songs selected by the band Avenged Sevenfold and included commentary by the band on these selections. Def Leppard used GHTV to premiere their new music video for their single "Dangerous" in January 2016. Activision offered a contest for players to win prizes by participating in a special "Shred-a-Thon" premium show, highlighting the addition of DragonForce's "Through the Fire and Flames"—one of the most notoriously difficult songs that has appeared in other Guitar Hero titles—to the GHTV setlist. Activision announced in June 2018 that the GHTV servers will be shut down on 1 December 2018, rendering this functionality unusable. Players will still be able to play songs on disc. The iOS app was also delisted as its functionality would also cease with the shut down of the GHTV servers. ==Soundtrack==
Soundtrack
The on-disc soundtrack of Guitar Hero Live includes 42 songs and spans across a diverse selection of genres, the developers recognizing that challenging guitar tracks are not strictly limited to rock music. Pre-orders of the game offered access to a time-limited premium show featuring three live recordings by Avenged Sevenfold, including "Shepherd of Fire", "Buried Alive" and "Nightmare", filmed from their performances at the Download Festival in England and Mexico City. Additional songs are provided through GHTV. Two hundred songs were playable on GHTV at launch, and the developers plan on adding new songs to GHTV on a regular basis. There is no backward compatibility with songs or controllers from previous editions of the franchise; FreeStyleGames' developer Jamie Jackson justified the decision, explaining that Guitar Hero Live was a "completely new game" that existing content would not work with due to the change in core gameplay. There is not any traditional downloadable content for the game in the form of additional songs, instead using the streaming nature of GHTV to provide new songs. FreeStyleGames does not expect to make GHTV content available for offline play. ==Development==
Development
Background and aborted reboot Rhythm games like Guitar Hero and Rock Band had been widely popular between 2005 and 2008, but due to oversaturation of the market and the onset of the recession in 2009, the rhythm genre suffered major setbacks, and the genre's popularity had quickly waned. Sales of the previous installment Guitar Hero: Warriors of Rock were below estimates and lower than previous games in the series. Weak sales of Warriors of Rock, in part, led to Activision cancelling a planned 2011 sequel, and shuttering the Guitar Hero franchise. In a July 2011 interview with Forbes.com, Activision CEO Bobby Kotick stated that they were going to try to "reinvent" the series, but a former team member of Vicarious Visions has stated that as of 2012, all development of Guitar Hero has come to an end within Activision. Another source close to Vicarious Visions had reported to Kotaku that while Guitar Hero 7 was in development at Vicarious Visions, the game was considered a "disaster". The cancelled game omitted the additional instruments and used only a guitar peripheral, redesigning the unit to include six strings replacing the strum bar; the resulting unit was considered too expensive to manufacture and purchase. As Guitar Hero Live In February 2015, rumors surfaced that new entries in both the Guitar Hero and Rock Band franchises for eighth generation consoles were in development; Harmonix announced Rock Band 4 on 5 March 2015. On 14 April 2015, Activision officially announced a reboot of the Guitar Hero franchise, Guitar Hero Live, with development by FreeStyleGames. However, Hirshberg stated that Activision realized they needed to reinvent the series so that consumers would not consider it much the same as previous games and to help sway those that were turned off by the earlier saturation of music games. Activision gave the team freedom to develop the game without relying on the previous titles in the series. The layout was also designed to provide a new challenge to experienced players, including more realistic simulations of chords. To enable smoother transitions between positive and negative versions of the band footage, multiple takes were performed for each song using the same camera motions. Members of these fictional bands were selected through auditions prior to filming, making sure that they could recreate the actual performance of a song, as well as mixing and matching members of ensemble groups to get the right look and feel. GHTV was designed by FreeStyleGames to allow them to provide new music without having to secure more stringent music licensing rights. This approach makes it easier to secure licensing rights, and fits in better with the current "throwaway culture" nature of society today according to Jackson. Guitar Hero Live was considered to be a game that can be expanded upon in the future through content patches, as opposed to releasing new titles each year which had previously led to the music genre decline in 2009. A commercial for the game was revealed in October 2015, starring Lenny Kravitz and James Franco. In conjunction with Activision, The CW ran special promotional ads for Guitar Hero Live, featuring the actors David Ramsey and Candice Patton playing the game in the week prior to the game's release. Activision arranged to have rapper Macklemore play Guitar Hero Live with FreeStyleGames' Jamie Jackson during the halftime show of the Seattle Seahawks home game on the Sunday prior to the release of the game. ==Reception==
Reception
Guitar Hero Live received mostly positive reviews. Aggregating review websites GameRankings and Metacritic gave the Wii U version 83.75% based on 4 reviews and 84/100 based on 4 reviews, In their quarterly earnings results presented in February 2016, Activision reported that sales for Guitar Hero Live missed their expectations, and in March 2016, announced that they had to let go of about 50 of FreeStyleGames' employees, though the studio still remains open to continue additional work for Activision. Prior to the Electronic Entertainment Expo 2016, Activision stated they will continue to produce content for Guitar Hero Live but have no present plans for another game. Guitar Hero Live was nominated for "Game of the Year" at the 2016 NME Awards, and for "Family Game of the Year" at the AIAS' 19th Annual D.I.C.E. Awards. It was also nominated for "Excellence in Convergence" for the 2016 SXSW Gaming Awards, and for the "Family" award at the 2016 British Academy Games Awards. A class-action lawsuit was filed against Activision in September 2018 in regards to the planned December shutdown of the GHTV service. The suit contends that Activision did not give a reasonable period of notice in a clear manner that the service would shut down, rendering most of the available songs unplayable. The suit was dismissed by the plaintiff without prejudice in January 2019. In February 2019, Activision offered refunds for anyone that had purchased Guitar Hero Live from December 2017 to January 2019, though did not state the reasons for this refund. ==References==
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