Reception to the soundtrack was positive. Scorenotes.com gave the soundtrack high marks, praising the presentation as well as the piano
motif introduced; the reviewer judged that the soundtrack for the third game surpassed those of the previous titles.
Game Informers Brendan Vore concurred, saying that "there's nothing like hearing Halo's signature 'da-da-da-duuum' as you rush into a squad of
Brutes." Conversely,
IGN found the piano theme was perennially overplayed, and felt that the soundtrack "begins with a bit of a bang and then eventually sputters out". The
Halo3 Soundtrack reached a peak position of #18 on Billboard's Top Soundtracks list, #20 on Top Independent Albums, and the bottom position on the Billboard 200 on December 15, 2007. The soundtrack had an impact outside of the gaming world; fueled by interest in
Halos chants, Universal Music aggressively promoted a chant-based album,
Chant: Music for the Soul, that sold 55,000copies in its first two weeks.
Halo 3s music has been featured at several concerts, including
Play! A Video Game Symphony. O'Donnell also specially arranged the
Halo music for a performance of
Video Games Live, and appeared at a
London performance. Video Games Live has incorporated the music from
Halo 3 into many of its performances, including the opening to the
London Games Festival, and the 2008
Game Developer's Conference in
San Francisco. Arrangements featuring music from
Halo 3 appears on the album releases
Video Games Live, Vol. 1 and
Video Games Live, Level 2.
Awards The audio and sound for
Halo 3 were nominated for numerous awards, including the 2007
Spike TV Video Game Awards "Best Original Score". Both the sound and score of
Halo3 were also nominated as finalists in the 6th Annual Game Audio Network Guild Awards, and
X-Play's "Best of 2007" Awards in the "Best Original Soundtrack" category. ==Track listing==