Before he entered the video game industry, Fujibayashi had designed layouts of
haunted attractions for Japanese theme parks. Fujibayashi eventually became the director, participated as planner and scenario writer, and devised a system to link the two games for consecutive playthroughs. Following his switch to Nintendo, Fujibayashi was assigned to
The Legend of Zelda team and became the subdirector and story writer for
Phantom Hourglass. He has since directed
Skyward Sword,
Breath of the Wild, and
Tears of the Kingdom. According to Fujibayashi, the most important aspect of game design is making the fundamental rule set of a video game absolutely clear to a player. ==Works==