IGDB was founded by Christian Frithiof after he first got the idea in 2010 and was able to gather a team. A beta version containing around 200 games was launched in 2014. In August 2015, IGDB introduced a developer
API free for non-commercial and commercial usage. In 2016, IGDB secured their first investment which allowed its employees to work full time and relocate to
Gothenburg,
Sweden. As of 2020 IGDB has their own office, with a branch in USA and 11 employees working remote from various countries. As of March 2023, IGDB has 99,000 members and encompasses 428,000 games (of which 196,500 are
DLCs and re-releases), 44,300 companies and 217,000 people as well as over 1.1 million reviews, screenshots and videos. ==References==