Rich Stein, for
Hipsters of the Coast, reviewed the impact of the
Ixalan set on the competitive scene from its release to just before the release of the
Rivals of Ixalan set (111 days in total). Stein highlighted that during this time period "there were 21 National Championships, 15 Grand Prix events, one Pro Tour, one World Magic Cup, and one World Championship. [...] [In Standard format,] we can see that Amonkhet also has a significant chunk of the pie and that Ixalan is no slouch either. Even though Kaladesh has clear control of the format, the other five expansions are somewhat evenly represented. [...] But, if we take lands out of the equation [...] this change highlights a very simple fact which is that Ixalan’s key role in Standard right now is to provide access to the ally-colored cycle of dual lands. [...] It’s safe to say that Ixalan limited Grand Prix attendance was down from Kaladesh limited Grand Prix attendance and that should be somewhat concerning. [...] Ixalan limited wasn’t bad, per se, but it wasn’t as enticing as Kaladesh limited was last fall". James Whitbrook, for
Kotaku Australia, highlighted the art of the Ixalan set and commented that "pirates, are, amazingly, one of the few avenues that
Magic has rarely explored in its fantastical settings, even as its merrily fired goblins out of cannons or created absurd joke series such as
Unglued. Dinosaurs, even less so, which is why the world of
Ixalan — released last Friday — serves as a perfect mishmash of roaming piratical fleets, packs of dinosaurs, and even some aquatic Merfolk and Vampiric conquistadors thrown in for good measure. It’s like a beautiful mess of the internet’s favourite things, blended together and pressed into a set of cards". Cassie LaBelle, for US game store
Star City Games, highlighted that "
Rivals of Ixalan is almost here, and I have to admit that I’m starting to get excited. I get why you might be hesitant to believe that
Rivals is going to affect the Standard metagame very much-I had high hopes that
Ixalan was going to shake up Standard back in September, and it didn’t really happen. [...] Remember, though, that all four tribes are fully powered up now. Tribal sets are inherently parasitic, and strategies that weren’t quite there in September should be ready to break through once
Rivals hits shelves. [...] Regardless, I feel like some of these new cards will end up hogging the Standard spotlight at some point in 2018. From a financial evaluation perspective, one of
Rivals‘ biggest quirks is how conditional so many of its cards are. Most of the tribal cards are only good if you’ve got a critical mass of Merfolk or Vampires or whatever, the cards with ascend vary greatly depending on how easy it is for you to get the city’s blessing, and there are a bunch of other rares that require you to jump through a couple of different hoops in order to earn yourself a Tolarian Academy or something. [...] A handful of them will break out, but culling the hits from the misses ahead of time is more difficult than usual".
Bleeding Cool rated
Magic: The Gathering as #1 in its "Best Trading Card Game" for 2018 – stating, "a name we were surprised to see make a resurgence this year was
Magic: The Gathering. Not like MTG ever vanished or took time out from its regular pace, but we've noticed in 2018 that the series has found a bit of new life for two reasons. The first is that they created some sets that have really put a bit of a kick back into the game both for casual and tournament play. Rivals of Ixalan did well as the other half of the Ixalan block back in January, while
Dominaria and
Guilds of Ravnica have added bits and pieces to flesh out some of the old color combinations and make them flourish again". Zach Barash, in a retrospective review for
Hipsters of the Coast, wrote, "the past year has been an interesting one for Magic, filled with high highs and low lows. [...]
Ixalan introduced a vibrant new world with arguably the greatest storyline of the decade and some much-needed love for Pirates and Dinosaurs, but was counterbalanced by potentially the worst Limited format of the decade. [...]
Rivals of Ixalan and
Hour of Devastation continued the trend of small sets fixing many of the problems and homogeneity of large set Limited formats, but introduced their own issues.
Hour diluted or outright removed many of the primary themes of
Amonkhet, while
Rivals of Ixalan replaced powerful, uninteractive aggro decks with insanely powerful, completely uninteractive bomb rares. [...] At the beginning of the year, I was excited about GDS3, close to quitting Limited thanks to
Ixalan, and enjoying Magic’s story more than I had since
Agents of Artifice. Now, I’m disappointed about GDS3 [...], traveling all over the country to play Limited, and disappointed by Dominaria’s overstuffed and rushed story". ==References==