Prior to the release of
Mass Effect 3, media journalists have noticed a highly polarized response from fans to the character's appearance. Brenna Hillier from
VG 247 commented that she preferred his look out of armor, but observed that "the TwitPic comment thread suggests fans aren’t digging the newest human team member". Robert Purchese agreed that James has met with a divided opinion, whom he noted as "not the most handsome bloke on the block, nor does he sound to be particularly exotic or exciting". Paul Ryan from
GamesRadar said there is plenty of discussion among fans over his appearance, with comments such as "male eye candy" or "the next
Jersey Shore cast member". Evan Narcisse from
Kotaku noted that besides the
Jersey Shore comments, some fans had taken to speculate as to whether James would be the same-sex romance option for a male Commander Shepard. Owen Good also from
Kotaku felt that the final design of James unveiled by Hudson In July 2011 looked much better than his original reveal in the May 2011 issue of
Game Informer. In response to the passionate yet divisive response, Casey Hudson suggested that characters within the ensemble casts of BioWare's games are "designed to be loved by some players but not all." Lead writer Mac Walters suggested that fans were seeing the character out of context, and noted that they do not normally tout or promote a character before the game comes out. The character's reception with both critics and fans have improved upon the release of
Mass Effect 3, and is overall mixed or average. According to player statistics released by BioWare for
Mass Effect 3 in 2013, James Vega was the third most popular squad member, as well as the squad member with the highest survival rate. James has been subject to
fan labor-driven activities, such as fan art. Wes Fenlon from
PC Gamer said James is "just a normal human dude", though he did find the character to be likeable. Sal Basile from UGO.com praised his combat prowess and said that if the player "can get past his
Jersey Shore looks, James could be a powerful ally. Just tell him to knock the "loco" crap off". Conversely, Samuel Roberts, also from
PC Gamer, said James is overly grumpy and he does not recall enjoying his company much, "aside from beating him up in the shuttle bay of the Normandy". Lucas Sullivan does not care for the character, and called him as an example of the "Bench Warmer" archetype. James' appearance in the
Citadel DLC was praised by Kirk Hamilton from
Kotaku for the quality of his banter conversations, while Joe Juba from
Game Informer criticized the pull-up minigame with James for taking a long time to complete without a satisfactory payoff. James has received similarly mixed reviews for his appearances in other media.
GameSpot staff criticized the developers as well as publisher
Electronic Arts for their handling
Mass Effect as a transmedia franchise, and complained about the difficulty of following James' story arc within the context of
Mass Effect 3, as too much background information about the character is only available in other media forms, which leads to the game's opening unfolding in a "ham-fisted, blundering way". The first issue of
Homeworlds, which fleshes out the character's backstory, received mediocre reviews. Benjamin Bailey from
IGN assessed the issue as a "pretty generic story about James and his deadbeat dad who looks like a reject from
Point Break", and was left unconvinced that there was more depth to James' character other being a "typical, tattooed, authority-hating, video game tough guy". Conversely, critics have noted in their reviews of
Paragon Lost that its depiction of James Vega made the character more interesting. Having previously expressed ambivalence towards the character's appearance in
Mass Effect 3, Bamboo Dong from
Anime News Network described the decision to make James' past the central focus of the movie' plot to be surprising but effective. Pedro Cortes said he grew to like James by the end of
Mass Effect 3 as he found him to be "amusing, charming and quite useful on the battlefield", and that he felt bad for the character after knowing what he went through during the events of
Paragon Lost. A number of sources have commented on Freddie Prinze Jr.'s casting as James Vega. Kyle Hilliard from
Game Informer commented that while Prinze may not have been the first choice for most to play a "muscular military dude", he took note of his genuine passion and good understanding of the intellectual property. Heath Hooker from
GameZone said he could not help but be reminded of Prinze's role in the
Scooby-Doo live action adaptation, though he looked forward to Prinze's take of a soldier character. Following the game's release, Roberts praised Prinze's performance as James, even though he did not particularly like the character he plays. Prinze's performance as James in
Paragon Lost has been positively received. ==References==