Jet Moto The original
Jet Moto (
Jet Rider in Europe) was developed by
SingleTrac and published by
Sony Computer Entertainment for the
PlayStation and
PC. The PlayStation version was released in North America on October 31, 1996,
Jet Moto was made available for the
PlayStation Portable and
PlayStation 3 via the
PlayStation Network on February 4, 2007. Twenty characters and three tracks are available at the beginning of the game, with seven more tracks unlockable by winning tournaments. Reviewers felt the game had solid gameplay, but criticized its high difficulty.
Jet Motos popularity would earn it a spot in the
PlayStation Greatest Hits in August 1998.
Jet Moto 2 Jet Moto 2 (known as
Jet Rider 2 in Europe and '''''Jet Moto '98''''' in Japan
Dual Analog Controllers were supported for the first time, as well as
DualShock Controllers but without any vibration feedback.
Jet Moto 3 Jet Moto 3 was released for the
PlayStation in North America only on August 31, 1999. A new developer and publisher would take over the series,
Pacific Coast Power & Light and
989 Sports. It was released on the PlayStation Network on February 21, 2008, but was removed shortly thereafter for undisclosed reasons. This
Jet Moto is notable for the inclusion of new stunt tracks. The objective of these tracks is to perform stunts to gain higher points and to collect coins scattered throughout the track. Another notable inclusion is the hop button, which is used to boost your player above the ground to avoid obstacles. The physics also were given an overhaul. Many times the player's bike travels so fast that it can be stuck riding on walls. Graphics were also considerably smoother as the game was released two years after the original games, but suffered greatly due to the use of heavy texturing as was common for PlayStation games of the time. Track themes vary greatly, with tracks taking places in volcanic islands, catacombs, the heights of Machu Picchu, and a thick Sequoia forest.
DualShock Controller support was added to this installment.
Cancelled games Jet Moto 2124 A fourth
Jet Moto, called
Jet Moto 2124, was being developed at Sony's 989 Studio in San Diego and was set to be based in the future. Production on the game began prior to the completion of
Jet Moto 3. Level designers used Alias Power Animator 8.5 to create tracks for the game.
Jet Moto 2124 would have been the first in the series to take the player to locations off Earth, including
Mars, the
moon and one of
Jupiter's moons,
Europa. A
software design document and a document containing fictional character bios for the game surfaced in 2005 on the personal website of George Rothrock, co-founder of RedZone Interactive.
SOLAR was set several hundred years after the original
Jet Moto series, when the hover technology from the jet moto bikes had evolved into a new style of moto, the Gravity Resistant Vehicle (GRV). Locales would again expand to other locations off Earth, including Mars, the moon, and
Ganymede, one of the moons of Jupiter. ==References==