Early career (1982 to 1988) In 1982, while he was still in secondary school, Gollop started
designing and
programming computer games. For £25, Gollop bought his first computer, a
ZX81, from a school friend to learn programming. Gollop subsequently upgraded to a
ZX Spectrum and began creating video games like
Nebula in
BASIC. Under the Mythos name, the Gollop brothers designed and developed computer games such as
Laser Squad,
UFO: Enemy Unknown and
X-COM: Apocalypse. Up to this time, Gollop had only made computer games for 8-bit and 16-bit home computers commonly found in Europe.
Codo Technologies (2001 to 2006) After closing Mythos Games, Gollops founded Codo Technologies.
Ubisoft Sofia (2006 to 2012) After moving to Bulgaria, Gollop began working for
Ubisoft in
Sofia as a
game designer. He then became the co-creative director of ''
Assassin's Creed III: Liberation'' for the
PlayStation Vita.
Snapshot Games (since 2013) As of 2017, Gollop works in Sofia as the
CEO and chief designer for
Snapshot Games, an
independent video game developer he co-founded in 2013 with David Kaye.
Chaos Reborn, the studio's first game, was released by Snapshot Games in 2015. He then led his company's development of
Phoenix Point, which was released in December 2019. ==Personal life==