The studio was established in November 2004 by
Warren Spector and Art Min. The new studio is based around several former employees of
Ion Storm, where Spector and Min previously worked. From inception up until their acquisition by
Disney Interactive Studios, Junction Point was working on a
Source Engine based game that was to be distributed on
Valve's
Steam distribution network. Junction Point developed
Epic Mickey, a
Wii game which was released on November 25, 2010 in Europe and on November 30 in North America. The game is about
Mickey Mouse's adventure in Wasteland, a world where forgotten characters like
Oswald the Lucky Rabbit live. Junction Point has indicated that its game will be a "combination of action and roleplaying, traditional narrative and player choice", and will use Emergent Game Technologies'
Gamebryo engine. The game has been developed for the
Wii console. On March 21, 2012, Warren Spector announced that a sequel,
Epic Mickey 2: The Power of Two, was in development for Wii and
Wii U. On January 29, 2013,
Disney Interactive Studios confirmed the closure of the studio. Before its closure, Junction Point was working on a video game called
Project Goliath. ==Name==