Hollow Knight: Silksong was announced on 14 February 2019 in a trailer, with a developer diary video sharing more information. After the announcement, per
GameSpot, "updates [were] sporadic and infrequent". The developers released an update in March 2019, sharing descriptions and images of characters who will appear in
Silksong. They thanked the game's fans for supporting them regarding the announcement of the sequel.
Silksong was playable during
E3 2019, at the
Nintendo booth, and a Nintendo Treehouse livestream additionally showed off the game. Team Cherry released a new blog post soon after this, which mentioned that the area "Greymoor" is one of the biggest they have ever created; the post also explained further gameplay details. In December 2019, Team Cherry posted another blog post, containing a two-track preview of the soundtrack, composed by
Christopher Larkin, as well as an update on the total number of enemies developed (which was 165 at the time), with a focus on a trio, described as "members of a scholarly suite." In June 2020, Team Cherry began a series of
riddles that revealed non-player characters and short videos of
Silksong once solved; these riddles continued into July. One of the characters revealed was "Seth", created by a fan named Seth Goldman who was battling terminal cancer and had wished to meet Team Cherry. In December 2020, an issue of
Edge revealed details about
Silksong, with multiple screenshots and quotes from Gibson and Pellen. In May 2021, Team Cherry marketing and publishing director
Matthew Griffin stated that Team Cherry was still working on the game, and had no plans for announcements at
E3 2021 and its general period. A new trailer was revealed at the Xbox &
Bethesda Games Showcase in June 2022, revealing that
Silksong would be released on
Xbox Game Pass at launch, with the game being available through the service for PC and
Xbox Series X/S. While no release date or window was announced in the trailer, president
Sarah Bond and the
Xbox Twitter account stated in a tweet that all games in the showcase will be released within twelve months, implying they expected a release by 12 June 2023, which the account later confirmed in a reply. In September 2022,
Sony confirmed in a tweet that the game would come to
PlayStation 4 and
PlayStation 5. Griffin declared on 10 May 2023 that the game was delayed, stating "We had planned to release in the first half of 2023, but development is still continuing", that the game has "gotten quite big", and to "expect more details from us once we get closer to release." On 14 February 2024, which marked five years since the game's announcement, Griffin posted on
Discord that Team Cherry was "...still hard at work on the game." After nearly a year of silence, in January 2025, in response to rumors online, Griffin said that
Silksong was still in active development, was progressing, and was still planned for release. During the
Nintendo Direct on the then-upcoming
Nintendo Switch 2 system, which aired on 2 April 2025,
Silksong was presented in a
sizzle reel, where it was given a 2025 release date, alongside some new footage. Soon after, Nintendo sent new screenshots of the game to press. On 1 May,
IGN announced that
Silksong would appear at ACMI's then-upcoming Game Worlds showcase, which opened on 18 September 2025. The exhibit was confirmed to include sprites from the game, information on boss fights, and the ability to play
Silksong. They also shared a partial spritesheet of Hornet. On 8 June,
Silksong appeared at the 2025 Xbox Games Showcase, as part of the reveal trailer for the
ROG Xbox Ally. It was confirmed to be available on the console day one; the console was planned to release in Holiday 2025. Soon after this announcement, Griffin clarified that the game would release before Christmas 2025, and that it is "...not tied to a console release." On 28 July, a new
Silksong demo was announced to be playable at the Xbox booth during
Gamescom 2025, which started on 20 August; the demo was later confirmed to be playable at the Nintendo booth as well, on 7 August. On 19 August, Team Cherry—breaking their radio silence—announced that they would have a "special announcement" on 21 August. A
Bloomberg interview with Gibson and Pellen was also announced to release on that day; it was stated to "explore why
Silksong has taken seven years to develop." Also on 19 August,
Silksong appeared at Gamescom Opening Night Live, where it received new footage. Two days later, the
Bloomberg interview was published, and the "special announcement" aired on
YouTube; it was the game's release trailer, which ended by revealing that the game would release on 4 September 2025. The announcement of the game's release date just two weeks prior to its release caused several other indie games originally set to release around the same time to be delayed for fear of being overshadowed by
Silksong, while others, such as
Hell Is Us,
Daemon X Machina: Titanic Scion and
Cronos: The New Dawn, kept their release dates as intended. Team Cherry did not send out review codes for
Silksong, with
Bloomberg journalist
Jason Schreier stating that they told him this was due to the difficulty of organizing them as a small team and the view that it would be unfair for critics to play it before
Kickstarter backers and other players. When the game released on 4 September,
Steam, the
Nintendo eShop, the
Microsoft Store, and the
PlayStation Store all experienced errors. Steam was taken down temporarily, making the platform inaccessible to purchase the game or download it for many users. During the first three days of its release,
Silksong had over five million players, including one million playing via
Xbox Game Pass and three million via Steam.
Downloadable content On 15 December 2025, the first free
downloadable content (DLC), titled
Sea of Sorrow, was announced in an animated teaser trailer. It is scheduled for release in 2026, and will feature Hornet's "voyage across and beneath the salt-stricken seas", with "new areas, bosses, tools, and more" being added upon release. The trailer and descriptions led to speculation that the DLC would bring the return of certain cut
Silksong content. ==Reception==