MarketTomb Raider: The Prophecy
Company Profile

Tomb Raider: The Prophecy

Tomb Raider: The Prophecy is a 2002 action-adventure video game developed by Ubi Soft Milan and published by Ubi Soft for the Game Boy Advance. Part of the Tomb Raider series, it follows protagonist Lara Croft as she explores multiple temples in search of keys to a world-destroying power. Gameplay features exploration, combat and platforming displayed from a top-down isometric perspective.

Gameplay
Unlike previous handhelds in the series such as the Tomb Raider: Curse of the Sword, which played in a side-scrolling two-dimensional form, reminiscent of 8-bit games, The Prophecy instead plays in an isometric viewpoint, giving the player a viewpoint from above the player character's head. The game contains many familiar elements of the franchise such as being able to jump, run, climb and shoot. As the game was the first Tomb Raider to be rendered in an isometric view until Lara Croft and the Guardian of Light, the game was also given a new combat system to suit the view style. The system does not include the regular player-controlled lock on gun play of previous games. It does instead contain an auto-lock system to make combating enemies easier. There are three weapons that the player can use: Lara's signature handguns, Uzi pistols and golden guns. The controls were designed to be simple, with the directional pad assigned to movement, the A button is used as a jump button, the R button pulls out or holsters weapons, and the L button allows the player to sprint. ==Plot==
Plot
The game is based around an ancient prophecy written in the Tome of Ezekiel, which tells of three magical stones, used by various powerful rulers around the world. Lara Croft must find these stones before a cult known as the Teg-du-Bhorez can collect them all and use them to revive a mystical being known as the Great Grey One, thus bringing about the end of the world. Throughout the game Lara searches for the stones and thinks that she has found them. However, she realises that she was mistaken and has to come back to defeat the game's villain. ==Development==
Development
Tomb Raider: The Prophecy was developed for the Game Boy Advance by Ubi Soft Milan, a division of Ubi Soft, under license from Tomb Raider owners Eidos Interactive. It later released in Europe on 15 November, and in Japan on 6 December. ==Reception==
Reception
Tomb Raider: The Prophecy received "mixed or average" reviews, according to review aggregator Metacritic. ==References==
tickerdossier.comtickerdossier.substack.com