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Last Ninja 3

Last Ninja 3 is an action-adventure video game developed and published by System 3 for the Commodore 64, Amiga, Atari ST in 1991 and the Amiga CD32 in 1993. It is a sequel to the 1988 game Last Ninja 2.

Development and release
The Amiga and Atari ST versions of Last Ninja 3, as developed by System 3, began development in September 1990, and were released in the March 1991 for the Amiga and Atari ST. ==Ports==
Ports
An MS-DOS version by Dave Collins was in development, Last Ninja 3 was re-released on the Virtual Console in Europe in 2008. Last Ninja 3 was pulled from the European Virtual Console storefront in 2010 due to a bug in the game which resulted in the game freezing after the first level, ==Reception==
Reception
According to Mark Cale, about 3 million copies were sold. 80% Amiga Power, and 90% from CU Amiga. The C64 version was further acclaimed, including the scores of 94% from Computer + Video Games and 93% from Zzap!. British gaming magazine The One gave the Amiga version of Last Ninja 3 an overall score of 90%, and noted the incorporation of console and arcade-style gameplay elements. The One praised ''Last Ninja 3's'' new weapons and moves, and favorably expressed that these do not "dilute the game's challenge", further remarking that these elements "bring it to another level of playability". The One praised ''Last Ninja 3's'' complex and creative puzzles and map design, and detailed larger sprites, along with "good visual details" and effects, such as motion blur on weapons being swung. They called the game unoriginal and somewhat dated due to developments in the graphic adventure genre, but also stated that it was fun, challenging, and "a classic". ==References==
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