Donkey Kong Donkey Kong was developed by
Nintendo R&D1 as part of the
Game & Watch Multi Screen series, featuring two LCD screens. Released in 1982, it is a
port of the arcade game, where
Mario is a carpenter attempting to rescue his girlfriend from an evil, or at least angry, ape. The device is Nintendo's earliest use of their cross-shaped
D-pad. Like the arcade
Donkey Kong, Mario must climb a building while avoiding barrels, but beating the game is different from the arcade version. The player must trigger a lever on the upper screen, activating a hook, which Mario must then jump and catch. If the player succeeds, a peg will be removed and Mario will return to the starting point, but if the player does not, Mario will fall to the ground and lose a life. Removing all available pegs in this manner will cause Donkey Kong's platform to collapse, and he will fall to the ground. A remake of the game was later featured in
Game & Watch Gallery 2 (1997) and
4 (2002).
Donkey Kong Jr. In this 1982 game, the player controls
Donkey Kong Jr. as he works to save his father,
Donkey Kong, while watching out for obstacles like
crocodiles, birds, and electric flashes. The game was released as part of the
Mini-Classics series in 1998 (a set of four
Game & Watch games ported to small
keychain-bound handhelds), and was later included in
Game & Watch Gallery 3 (2000) and
4 (2002), and as
DSiWare game in 2010. In this game, Mario gives payback to Donkey Kong for stealing his girlfriend,
Pauline, by locking him up in a cage.
Donkey Kong II Donkey Kong II, which is similar to
Donkey Kong Jr., was developed by Nintendo R&D1 and released as part of the
Game & Watch Vertical Multi Screen series, featuring two LCD screens. It was released in 1983. The game has been ported to the video game compilations
Game & Watch Gallery 3 and
4, and has had an unofficial sequel known as
Mario Bros. II in 1987.
Mario the Juggler Mario the Juggler is a
Game & Watch New Wide Screen series game featuring Mario as the juggler in the very first Game & Watch game,
Ball. Released by Nintendo in October 1991, In this game, the player assumes the role of Mario, working in a
cement factory. The player must empty cement from the hoppers into the cement trucks below. A conveyor belt at the top moves cement into hoppers which can only hold three loads at a time. An alarm sounds when one has been filled to capacity. To move Mario around the screen, the player must use elevators located at the center. If the player moves to the center when an elevator is not present, Mario falls to the bottom and loses a life. Losing a life may also occur if the player stays on the elevator too long, in which case Mario will either fall or be crushed. There are safe zones at the top and bottom of the elevators allowing Mario to hang without danger of being hurt. The game includes two game modes, Game A and Game B. By selecting Game B, the player begins at a higher difficulty level than Game mode A. It was also the 7th Mario game.
Super Mario Bros. Super Mario Bros. was released in two different versions: YM-801 (Crystal Screen series, released June 1986) and YM-105 (New Wide Screen series, released March 1988). Later the same game was repackaged into a yellow special edition Disk-Kun character case (YM-901-S), a character used to advertise the
Famicom Disk System. This version was limited to 10,000 units, never sold in stores, and given away to winners of the Famicoms F-1 Grand Prix tournament. The game plays like a scaled down version of the original
NES game and features eight levels, which Mario must pass in order to rescue the princess. The game also features 1 Up Mushrooms, Stars, and the enemies Bullet Bill and Lakitu. Each of the eight worlds feature Mario navigating a scrolling platformer. Mario must avoid getting trapped behind walls as the screen scrolls and navigate successful jumps which can lead to falling into the water below. The level progresses until Mario has moved all of the allotted "distance" points. Distance points are removed for each successful forward movement and added on for each successful backwards movement. Upon beating the eighth level, Mario receives a kiss from the princess, Bowser is thrown out of the castle, and then the game loops with longer distances. Within the levels, 1-Up Mushrooms and Stars—staples of the
Mario series—can be found by hitting the floor above Mario. When the mushroom is collected they will add a life (unless Mario has the maximum three reserved lives, in which case only points will be added); when the Star is collected Mario will be invincible for 10 seconds. ==Game watches==