CD and
lift CL vs
angle of attack. Lift can be created when an aerofoil-shaped body travels through a viscous fluid such as air. The aerofoil is often
cambered and/or set at an
angle of attack to the airflow. The lift then increases as the square of the airspeed. Whenever an aerodynamic body generates lift, this also creates
lift-induced drag or induced drag. At low speeds an aircraft has to generate lift with a higher
angle of attack, which results in a greater induced drag. This term dominates the low-speed side of the graph of lift versus velocity. for light aircraft. The tangent gives the maximum point.
Form drag is caused by movement of the body through air. This type of drag, known also as
air resistance or
profile drag varies with the square of speed (see
drag equation). For this reason profile drag is more pronounced at greater speeds, forming the right side of the lift/velocity graph's U shape. Profile drag is lowered primarily by streamlining and reducing cross section. The
total drag on any aerodynamic body thus has two components, induced drag and form drag.
Lift and drag coefficients The rates of change of lift and drag with angle of attack (AoA) are called respectively the
lift and
drag coefficients CL and CD. The varying ratio of lift to drag with AoA is often plotted in terms of these coefficients. For any given value of lift, the AoA varies with speed. Graphs of CL and CD vs. speed are referred to as
drag curves. Speed is shown increasing from left to right. The lift/drag ratio is given by the slope from the origin to some point on the curve and so the maximum L/D ratio does not occur at the point of least drag coefficient, the leftmost point. Instead, it occurs at a slightly greater speed. Designers will typically select a wing design which produces an L/D peak at the chosen
cruising speed for a powered fixed-wing aircraft, thereby maximizing economy. Like all things in
aeronautical engineering, the lift-to-drag ratio is not the only consideration for wing design. Performance at a high angle of attack and a gentle
stall are also important. ==Glide ratio==