A calculation of light-time correction usually involves an
iterative process. An approximate light-time is calculated by dividing the object's geometric distance from
Earth by the speed of light. Then the object's velocity is multiplied by this approximate light-time to determine its approximate displacement through space during that time. Its previous position is used to calculate a more precise light-time. This process is repeated as necessary. For planetary motions, a few (3–5) iterations are sufficient to match the accuracy of the underlying
ephemerides. ==Discovery==