Hyeong-Jin Kim, the production team head for
Lineage II, came up with the basic concept for the game in early 2000. Development happened in October–November of the same year. Kim and producer James Bae have stated that their reasons for developing a prequel for
Lineage rather than a sequel is that "
Lineage will continue to be updated as a game", and that they did not want to risk a conflict with the direction of updates that
Lineage will take in the future. According to Game Design team head, Cheol-Woong Hwang, there were different concepts for each of the race's home villages. He described the concept for the human village in Talking Island as "ordinary", while the Elven Village was designed "so as not to lose the natural and royal high-class feeling". They designed the Dark Elven village based on a "grotesque and serious feeling in order to express the rough history of these who had been expelled from the Elves". There are three versions of
Lineage II currently available - Classic/Legacy, Aden/Essence and Live/Main. == Reception ==