There are seven game modes: Death Snatch, Blitz, Jackhammer, Annihilation, and Extraction, Domination, and Campaign, most of which are based around collecting Blutonium, a fictional element.
Death Snatch : Upon killing an enemy player, a vial of Blutonium will drop, which can be grabbed to add to the team's score.
Extraction : Extraction is a game mode in which the first team to collect the most Blutonium wins. At the start of a match a player is designated as the Collector. Collectors travel around picking up Blutonium and depositing it in the provided baskets to increase their team's score. The Collectors are chosen randomly from the currently alive players.
Blitz : The map is dotted with poles, and one is designated as a control point. Teams will compete for control of the point, as standing near it slowly raises a cream-colored pair of boxers, as well as taking down the enemy's boxers. When the boxers reach the top of the flag, the point is captured, and it is added to the team's score.
Jackhammer : Jackhammer is a game mode similar to
Capture the Flag, except the player can kill people with the flag. The goal is to take the enemy's hammer and return it to the player's base. When the enemy's hammer is in control, the player can smash people with it, killing them instantly. Each hammer has 5 smashes per capture. Capturing the hammer will add to the team's score.
Annihilation : Annihilation is a game mode that combines elements from other game modes. The goal is to get a team score of 10,000. Several things can add to the team's score. Players drop Blutonium vials on death, similar to Death Snatch. The vials can be picked up to gain team score points. As well, there are two control points that can be captured to gain a temporary damage buff and add to the team score, similar to Blitz. There is also a Jackhammer, which can be captured and used to kill people. Adding to the team score will give the player a growing supply of personal Blutonium, which can be used to purchase upgrades for their character. There are three types of upgrades. The first is attack, which buffs one's amount of damage dealt, the second is Tank, which increases the amount of damage a player is able to withstand, and Health, which increases the healing that player can give to others and adds to the effectiveness of health packs. Once a team has reached 10,000 points, the team must take the enemy's hammer back to their base, and charge it. Then, the team must take the hammer back to the enemy's base, and smash it inside the base, destroying it, finally winning the match.
Domination : Domination is a game mode where the player captures points, and each team starts at 0 points. Twenty points are awarded when a point is captured, and 5 per second while the point is captured. Each team must capture the point once it is captured by the other team. If there is a red arrow under the point at the top of the screen, the other team is capturing the point.
Campaign : In the campaign, up to four players can play cooperatively through missions which are divided into about 5 or 6 “chapters”, each mission with its own goal. Many of these missions have to do with killing aliens known as "Kroads". Each mission will reward the player with different kind of loot, such as loot crates, Blutonium, Spacebux, and other things. ==References==