After a
Victoria and Albert Museum (V&A) curator viewed Foulston's presentation at the
Game Developers Conference in 2014 on "Curating Video Game Culture", she went on to join the museum in the following year as its first curator of video games. Foulston worked on the museum's Rapid Response collection, which contains newer objects of creative or cultural importance. She was lead curator of the museum's first major exhibition on video games,
Videogames: Design/Play/Disrupt, held from September 2018 to February 2019, which examined eight video games from the 2000s onward, a time period when it began to get easier for more people to design, distribute, and play video games due to advances in technology. In a review of
Videogames in
The Times, Tom Whipple wrote that the exhibition went "some way" in giving the "oft‑derided art" the attention it deserves, though he felt it lacked more popular video games.
The Daily Telegraph art critic
Mark Hudson gave the exhibition three out of five stars, and criticised the exhibition's lack of interactivity and focus on the "politically aware cutting-edge" of video games. Hudson felt that, despite the shortcomings, the exhibition was a "visually spectacular, mind-opening view" into an "alien world" for a "games sceptic" like himself. Foulston left the V&A in 2019. == Independent curator ==