Nintendo announced on May 11, 2004, that they planned to release a
Mario Kart game for the
Nintendo DS, releasing some gameplay video footage at the same time. The company offered the game for the public to play for the first time at the 2005
Game Developers Conference, where the game's wireless feature was also showcased.
Mario Kart DS was produced by
Hideki Konno. The game runs at a consistent 60
frames per second and uses full 3D characters and environments.
Mario Kart DS is the first
Mario Kart iteration to support online play. Konno remarked that although both
Mario Kart DS and the
Halo series feature online play, he noted that most of the people who use the feature in
Halo games were "
hardcore gamers". With
Mario Kart DS, Konno wanted "everyone to go online, and the technology and time is right for that to happen". As the
Mario Kart game for the Nintendo DS, the developers tested several features that took advantage of the device's bottom
touchscreen. They considered letting players place items anywhere on the track instead of just behind their kart. However, the developers found it too confusing because the game already had too many distractions, making it difficult to control where to place items while racing.
Mario Kart DS was released by
Nintendo for the
Nintendo DS in North America on November 14, 2005, in Europe in November 2005, Nintendo later revealed that
Mario Kart DS would also be sold bundled with a new red-colored Nintendo DS starting on November 28, 2005, along with "a checkered-flag wrist strap, and racing-inspired decals to customize new red handheld". ==Reception==