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Mark Rein-Hagen

Mark Rein-Hagen, stylized as Mark Rein•Hagen, is an American role-playing, card, video and board game designer best known as the creator of Vampire: The Masquerade and its associated World of Darkness games. Along with Jonathan Tweet, he is also one of the original two designers of Ars Magica.

Career
Late 1980s: Lion Rampant and Ars Magica Rein-Hagen and Jonathan Tweet founded game publisher Lion Rampant in 1987 while attending Saint Olaf College; there they met Lisa Stevens who later joined the company. Rein-Hagen and Tweet designed Ars Magica over a period of nine months, publishing it in 1987. He was unhappy with the finished product because FOX's producers had a vision for the series he did not share. “The show wasn’t as good as it could have been, if they only had listened to me more.” Rein-Hagen continued to work in Hollywood for four years total, but disillusioned and fed up trying to make it as a writer, he decided to leave it behind. “It was the goal of my life, but finally I just left”. Ars Magica, and major Ars Magica supplements through Lion Rampant with Jonathan Tweet. Tweet and Rein-Hagen worked with Stevens, John Nephew, and others who would become hobby game professionals. 2010s In 2012, Rein-Hagen worked on the card game Democracy, for his company Make Believe Games. This game was successfully funded by Kickstarter in November 2012. As of December 3, 2014, over two years after funding, fulfillment is largely complete. On February 4, 2014, Rein-Hagen released a statement citing poor health as the reason for his lack of communication and promising that backers would get their game. Commentators were extremely unhappy with the tone of the message and complained that Rein-Hagen's ill health had not affected his ability to work on other crowd-funded projects. Democracy shipped on November 18, 2014. In a YouTube interview, Rein-Hagen spoke fondly of his former work on role-playing games and how he is working on a new role-playing game. Rein-Hagen elaborated on this role-playing game in March 2013, in another YouTube interview, describing some of the mechanics and speculating on a release date without naming it. In addition he discussed his new game Succubus: The Reborn. Succubus: The Reborn had a kickstarter through Make-Believe Games that started on March 18, 2013, and failed to be funded on April 19, 2013. The result of a June 2013 Kickstarter campaign, a horror RPG entitled I Am Zombie was released in 2015. 2020s Some of Rein-Hagen's current projects that have been in development around the 2020s include The World of Lostlorn, The Curse of BloodStone Isle, and FangKnight. ==Bibliography==
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