In 2021, Alec Bojalad of
Den of Geek retrospectively identified
Scary Maze Game as one of the first hits among "Internet screamers", a term used to describe jump scare–based Web content popular in the 2000s and early 2010s. In 2023, for
Proceedings of the ACM on Human-Computer Interaction, researchers from
Aarhus University described
Scary Maze Game as "infamous" and one of "the most basic examples of jump scare games" for having players expend mental resources on trying to complete the maze, thereby making them less anticipatory of the jump scare. Dayten Rose of
Rock Paper Shotgun wrote in 2025 that, though its impact was "unsung",
Scary Maze Game had "pioneered horror in the internet age". He attributed the success of later jump scare–heavy games like
Amnesia: The Dark Descent (2010),
Slender: The Eight Pages (2012), and ''
Five Nights at Freddy's (2014) on YouTube to the rise of Scary Maze Game'', adding, "If you had an internet connection circa 2005, there's a good chance you played it." ,
Scary Maze Game is the 67th lowest-rated game on the
social cataloging website Backloggd. ==References==