Metacritic was launched in January 2001 by Marc Doyle, his sister Julie Doyle Roberts, and his
University of Southern California law classmate Jason Dietz, after two years of developing the site.
Rotten Tomatoes was already compiling movie reviews, but Doyle, Roberts, and Dietz saw an opportunity to cover a broader range of media. Metacritic was sold to
CNET in 2005. In 2020, Metacritic and other CNET titles were bought by
Red Ventures. In 2022, Red Ventures sold Metacritic and other entertainment websites to
Fandom, Inc. Influence Metacritic has been used by businesses to predict future sales. In 2007, Nick Wingfield of
The Wall Street Journal wrote that Metacritic "influence[s] the sales of games and the stocks of video game publishers". He explains its influence as coming from the higher cost of buying video games than music or movie tickets. Many executives say that low scores "can hurt the long-term sales potential". Wingfield wrote that
Wall Street pays attention to Metacritic and
GameRankings because the sites typically post scores before sales data are publicly available, citing the respective rapid rise and fall in company values after
BioShock and
Spider-Man 3 were released. However, a 2015 study analyzing over 88
Xbox 360 and 80
PS3 games from 2012 found that Metacritic scores did not impact actual sales. Controversially, the website has been used by game publishers as a means of determining whether a game's developer receives additional royalties. One notable example is the 2010 game
Fallout: New Vegas, which received an average Metascore of 84, one short of the 85 points required by
Bethesda Softworks, the game's publisher. As a result, its developer,
Obsidian Entertainment, received no additional bonus. Outlets took issue with the company's use of Metacritic, with one suggesting that this makes game critics ultimately accountable for deciding the developer's profits and another pointing out that a Metascore of 84 is not significantly lower than 85. The latter also pointed out the impressive sales of five million sold units and US$300 million in revenue, and also noted a series of Obsidian's layoffs in 2011 and 2012. The website has also been used by outlets and commentators as a general reference for critical reception, and by publishers as a tool of improving their products. Along with other executives, in 2008,
John Riccitiello, then CEO of Electronic Arts, showed Wall Street analysts a chart illustrating a downward trend in the average critical ratings of the company's games. He took the ratings seriously and stressed the need for the company to bounce back. Also in 2008, Microsoft used Metacritic averages to delist underperforming
Xbox Live Arcade games. == Metascores ==