The predecessor to Visual C++ was called
Microsoft C/C++. There was also a
Microsoft QuickC 2.5 and a
Microsoft QuickC for Windows 1.0. The Visual C++
compiler is still known as
Microsoft C/C++ and as of the release of Visual C++ 2015 Update 2, is on version 14.0.23918.0.
16-bit versions • Microsoft C 1.0, based on
Lattice C, was Microsoft's first C product in 1983. It was not
K&R C compliant. • C 2.0 added large model support, allowing up to 1MiB for both the Code Segment and Data Segment. • C 3.0 was the first version developed inside Microsoft. This version intended compatibility with K&R and the later ANSI standard. It was being used inside Microsoft (for
Windows and
Xenix development) in early 1984. It shipped as a product in 1985. • C 4.0 added optimizations and
CodeView, a source-level debugger. • C 5.0 added loop optimizations and
huge memory model (
arrays bigger than 64 KB) support. • C 5.1 released in 1988 allowed compiling programs for OS/2 1.x. The fourteen 5.25" disk (two of which were 1.2 MB, the others 360k) version included QuickC. The eleven 720k 3.5" disk version included with the OS/2 Software Development Kit included MASM 5.1 (a single executable that worked under both MSDOS and OS/2 1.x). • C 6.0 released in 1989 added support for tiny memory model and better support for the ANSI C89 standard (the documentation explicitly says that it is not 100% compliant but it appears to be close enough for practical purposes). It added the ''Programmer's Workbench'' IDE, global flow analysis, a source browser, and a new debugger. To the surprise of many, C++ was not included even though competitors already had offerings. • C/C++ 7.0 was released in 1992. Dropped OS/2 support. Compilation required a 386 processor plus the included
DOS extender,
386MAX, though for users to be able to target DOS extenders in their own programs they write, one of several later-released
third-party tools was required. Added built-in support for
C++ and
MFC (Microsoft Foundation Class Library) 1.0. • Visual C++ 1.0, which included MFC 2.0, was the first version of "Visual" C++, released in February 1993. It was
Cfront 2.1 compliant and available in two editions: • Visual C++ 1.5 was released in December 1993, included MFC 2.5, and added
OLE 2.0 and
ODBC support to MFC. It was the first version of Visual C++ that came only on
CD-ROM. • Visual C++ 1.51 and 1.52 were available as part of a subscription service. • Visual C++ 1.52b is similar to 1.52, but does not include the Control Development Kit. • Visual C++ 1.52c was a patched version of 1.5. It is the last, and arguably most popular, development platform for
Microsoft Windows 3.x. It is available through
Microsoft Developer Network.
Strictly 32-bit versions • Visual C++ 1.0 (original name: Visual C++ 32-bit Edition) released in 1993 was the first version for
32-bit development (and requiring 32-bit Windows NT as a host) for the
Intel 386 architecture. Although released when
16-bit version 1.5 was available, it did not include support for OLE2 and ODBC. It was also available in a bundle called Visual C++ 16/32-bit Suite, which included Visual C++ 1.5. • Visual C++ 2.0, which included MFC 3.0, was the first version to be 32-bit only. In many ways, this version was ahead of its time, since
Windows 95, then codenamed "Chicago", was not yet released, and
Windows NT had only a small market share. Microsoft included and updated Visual C++ 1.5 as part of the 2.x releases up to 2.1, which included Visual C++ 1.52, and both 16-bit and 32-bit version of the Control Development Kit (CDK) were included. Visual C++ 2.x also supported
Win32s development. It is available through
Microsoft Developer Network. There was a Visual C++ 2.0 RISC Edition for
MIPS and
Alpha processors, as well as a cross-platform edition for the
Macintosh (
68000 instruction set). • Microsoft Visual C++ Cross-Development Edition for the Macintosh was an add-on for Visual C++ that introduced the Windows Portability Library, originally known as Windows Library for Macintosh allowing developers to write applications against the Win32 and MFC APIs that could be compiled for 68000 architecture Macintosh computers. • Visual C++ 2.1 and 2.2 were updates for 2.0 available through subscription. • Visual C++ 4.0, released on 1995-12-11, introduced the Developer Studio IDE. Its then-novel tiled layout of non-overlapping panels—navigation panel, combination editor/source level debugger panel, and console output panel—continues through the
Visual Studio product line (). Visual C++ 4.0 included MFC 4.0, was designed for Windows 95 and Windows NT. To allow support of legacy (Windows 3.x/DOS) projects, 4.0 came bundled with the Visual C++ 1.52 installation CD. Updates available through subscription included Visual C++ 4.1, which came with the Microsoft Game SDK (later released separately as the DirectX SDK), and Visual C++ 4.2. Version number 3.0 was skipped to achieve version number parity between Visual C++ 4.0 and MFC 4.0. • Visual C++ 4.2 did not support Windows 3.x (
Win32s) development. This was the final version with a cross-platform edition for the
Mac available and it differed from the 2.x version in that it also allowed compilation for the
PowerPC instruction set. • Visual C++ 5.0 (bundled with Visual Studio 97) which included MFC 4.21 and was released 1997-04-28, Available in four editions: Learning, Professional, Enterprise, and RISC. • Visual C++ 6.0 (commonly known as VC6, and available standalone in Standard, Professional and Enterprise editions, as well as bundled with Visual Studio 6.0), which included MFC 6.0, was released in 1998. The release was somewhat controversial since it did not include an expected update to MFC. Visual C++ 6.0 is still quite popular and often used to maintain legacy projects. There are, however, issues with this version under Windows XP, especially under the debugging mode (for example, the values of static variables do not display). The debugging issues can be solved with a patch called the "Visual C++ 6.0 Processor Pack". Version number: 12.00.8804 • Visual C++ .NET 2002 (also known as Visual C++ 7.0), which included MFC 7.0, was released in 2002 with support for link time code generation and debugging runtime checks, .NET 1.0, and
Visual C# and
Managed C++. The new user interface used many of the hot keys and conventions of
Visual Basic, which accounted for some of its unpopularity among C++ developers. Version number: 13.00.9466 • Visual C++ .NET 2003 (also known as Visual C++ 7.1), which included MFC 7.1, was released in 2003 along with .NET 1.1 and was a major upgrade to Visual C++ .NET 2002, and was the first version to support the C99 "long long" construct. It was considered a patch to Visual C++ .NET 2002. Accordingly, the English language upgrade version of Visual Studio .NET 2003 shipped for minimal cost to owners of the English-language version of Visual Studio .NET 2002. Windows 98 is the lowest officially supported version. Although simple programs will work on Windows 95 and NT 4.0, more complex programs may cause things like ws2_32.dll to be referenced, or functions missing in kernel32.dll. In later versions (Visual C++ 2005) of the compiler even simple programs won't work (unless you replace the C library) because they have a reference to function IsDebuggerPresent in kernel32.dll which only exists in Windows 98 and later. Version number: 13.10.3077 • eMbedded Visual C++ in various versions was used to develop for some versions of the
Windows CE operating system. Initially it replaced a development environment consisting of tools added onto Visual C++ 6.0. eMbedded Visual C++ was replaced as a separate development environment by
Microsoft Visual Studio 2005.
32-bit and 64-bit versions • Visual C++ 2005 (also known as Visual C++ 8.0), which included MFC 8.0, was released in November 2005. This version supports .NET 2.0 and includes a new version of C++ targeted to the .NET framework (
C++/CLI) with the purpose of replacing the previous version (
Managed C++). Managed C++ for CLI is still available via compiler options, though. It also introduced
OpenMP. With Visual C++ 2005, Microsoft also introduced
Team Foundation Server. Visual C++ 8.0 has problems compiling MFC AppWizard projects that were created using Visual Studio 6.0, so maintenance of legacy projects can be continued with the original IDE if rewriting is not feasible. Visual C++ 2005 is the last version able to target
Windows 98 and
Windows Me. SP1 version (14.00.50727.762) is also available in
Microsoft Windows SDK Update for Windows Vista. • Visual C++ 2008 (also known as Visual C++ 9.0) was released in November 2007. This version supports .NET 3.5. Managed C++ for CLI is still available via compiler options. By default, all applications compiled against the Visual C++ 2008 Runtimes (static and dynamic linking) will only work on Windows 2000, Windows XP SP2 and later. A feature pack released for VC9, later included in SP1, added support for C++
TR1 library extensions. SP1 version (15.00.30729.01) is also available in
Microsoft Windows SDK for Windows 7. • Some versions of Visual C++ supported
Itanium 2. • Visual C++ 2010 (also known as Visual C++ 10.0) was released on April 12, 2010. It uses a
SQL Server Compact database to store information about the source code, including
IntelliSense information, for better IntelliSense and code-completion support. However, Visual C++ 2010 does not support Intellisense for C++/CLI. This version adds a C++
parallel computing library called the
Parallel Patterns Library, partial support for
C++11, significantly improved IntelliSense based on the
Edison Design Group front end, and performance improvements to both the compiler and generated code. This version is built on .NET 4.0, but supports compiling to
machine code. The partial C++11 support mainly consists of six compiler features: lambdas, rvalue references, auto, decltype, static_assert, and nullptr. C++11 also supports library features (e.g., moving the TR1 components from std::tr1 namespace directly to std namespace).
Variadic templates were also considered, but delayed until some future version due to having a lower priority, which stemmed from the fact that, unlike other costly-to-implement features (lambda, rvalue references), variadic templates would benefit only a minority of library writers rather than the majority of compiler end users. By default, all applications compiled against Visual C++ 2010 Runtimes only work on Windows XP SP2 and later. The RTM version (16.00.30319) is also available in
Windows SDK for Windows 7 and .NET Framework 4 (WinSDK v7.1). SP1 version (16.00.40219) is available as part of Visual Studio 2010 Service Pack 1 or through the Microsoft Visual C++ 2010 Service Pack 1 Compiler Update for the Windows SDK 7.1. • Visual C++ 2012 (also known as Visual C++ 11.0) was released on August 15, 2012. It features improved C++11 support, and support for
Windows Runtime development. • Visual C++ 2013 (also known as Visual C++ 12.0) was released on October 17, 2013. It features further C++11 and
C99 support, and introduces a
REST SDK. • Visual C++ 2015 (also known as Visual C++ 14.0) was released on July 20, 2015. It features improved C++11/14/17 support. Without any announcement from Microsoft, Visual Studio 2015 Update 2 started generating telemetry calls in compiled binaries. After some users contacted Microsoft about this problem, Microsoft said they would remove these telemetry calls when compiling with the future Visual Studio 2015 Update 3. The function in question was removed from the Visual C++ CRT static libraries in Visual Studio 2015 Update 3. • Visual C++ 2017 (also known as Visual C++ 14.10) was released on March 7, 2017. • Visual C++ 2019 (also known as Visual C++ 14.20) was released on April 2, 2019.
Strictly 64-bit versions • Visual C++ 2022 (also known as Visual C++ 14.30) was released on November 8, 2021. • Visual C++ 2022 (also known as Visual C++ 14.40) was released on May 21, 2024. • Visual C++ 2026 (also known as Visual C++ 14.50) was released on November 11, 2025.
Internal version numbering There are several different version numbers to consider when working with Visual C or C++. The oldest and most original of these is the compiler version number, which has been monotonically increased since the early Microsoft C compiler days. This is the version returned by running the command cl.exe on its own without any options. By taking two digits after the decimal and dropping the decimal point, this also becomes the value of the C pre-processor macro: _MSC_VER, and the CMake variable: MSVC_VERSION. A longer version of the C macro is _MSC_FULL_VER to make more finely-grained distinctions between builds of the compiler. An example of _MSC_VER is 1933 to represent version 19.33 of the Microsoft C/C++ compiler, and of _MSC_FULL_VER is 193331630. The Visual product version, such as "17.3.4", designates the version of Visual Studio with which version 19.33 of the compiler was packaged. Then there is the Microsoft Visual C/C++ Runtime Library version, e.g. "14.3". From this, one can also deduce the toolset version, which can be obtained by taking the first three digits of the runtime library version and dropping the decimal, e.g. "143". It includes the Visual C/C++ runtime library, as well as compilers, linkers, assemblers, other build tools, and matching libraries and header files. The following is a (scrapeable) table of the known correlated version numbers. == Compatibility ==