Eric Berne described a
psychological game as an organized series of ulterior transactions taking place on twin levels: social and psychological, and resulting in a dramatic outcome when the two levels finally came to coincide. He described the opening of a typical game like
flirtation as follows: "Cowboy: 'Come and see the barn'. Visitor: 'I've loved barns ever since I was a little girl'". At the social level a conversation about barns, at the psychological level one about sex play, the outcome of the game – which may be comic or tragic, heavy or light – will become apparent when a
switch takes place and the ulterior motives of each become clear. Between thirty and forty such games (as well as variations of each) were described and tabulated in Berne's best seller on the subject titled "
Games People Play: The Psychology of Human Relationships". According to one transactional analyst, "Games are so predominant and deep-rooted in society that they tend to become
institutionalized, that is, played according to rules that everybody knows about and more or less agrees to. The game of Alcoholic, a five-handed game, illustrates this...so popular that social institutions have developed to bring the various players together" such as
Alcoholics Anonymous and
Al-anon. Psychological games vary widely in degrees of consequence, ranging from first-degree games where losing involves embarrassment or frustration, to third-degree games where consequences are life-threatening. Berne recognized however that "since by definition games are based on ulterior transactions, they must all have some element of exploitation", and the therapeutic
ideal he offered was to stop playing games altogether. ==See also==