MindsEye was developed by Build a Rocket Boy, a studio based in
Edinburgh, Scotland.
Leslie Benzies, known for his work for the
Grand Theft Auto games, served as the game's director. The game was created as a proof of concept for
Everywhere, a game creation tool. It was envisioned as a premium experience set entirely within the
free-to-play Everywhere platform. In 2023, it was revealed by the team that
MindsEye would be an
episodic game. Each episode of
MindsEye would be set in "different time periods and parts of the universe", though the episodes would be connected by an overarching narrative.
MindsEye was described by the team as a cinematic story-focused game, one that would last for about 20 hours. The narrative would explore themes such as artificial intelligence, technology, greed and corruption.
MindsEye was first teased at the end of the
Everywhere teaser at
Gamescom 2022. A full teaser for the game was released on 23 March 2023. On 16 October 2024, it was announced that
IO Interactive, the developers behind the
Hitman series, would publish the game under its newly established publishing label, IO Interactive Partners. The
Chief Legal Officer and Chief Financial Officer at Build a Rocket Boy left the company a week before release. The game was released for
PlayStation 5,
Windows, and
Xbox Series X/S on 10 June 2025. Build a Rocket Boy has released multiple patches after launch in order to fix some of the worst performance issues reported by players. Following the game's negative reception and reports of refunds, it was reported that Build a Rocket Boy had begun the
redundancy process, where over 100 employees could be affected. On 10 October, several current and former Build a Rocket Boy developers posted an
open letter criticising the studio's leadership, with claims of a
toxic workplace and mistreatment of staff by the studio executives. Developers demanded a public apology from Benzies and co-CEO Mark Gerhard, as well as proper compensation for the laid-off employees. Later the same day, the
Independent Workers' Union of Great Britain (IWGB) sued Build a Rocket Boy for mishandling layoffs. Mark Gerhard, co-CEO of Build a Rocket Boy, made claims in a Q&A on
Discord that the negative pre-release reception was part of a paid campaign by a third-party to make a "concerted effort to trash the game and the studio". However, IO Interactive's CEO Hakan Abrak would later dismiss Gerhard's claims. In March 2026, IO Interactive announced that it had ended its publishing collaboration on the game. The planned crossover DLC with
Hitman was also cancelled as a result. Gerhard has said the game's first major update, "Blacklist", will contain evidence of the alleged sabotage. == Reception==