Each stage is a single screen with a variety of platforms, enemies, and obstacles. The protagonist moai has limited jumping abilities, but may also smash certain blocks and enemies using a head-butt, or drop bombs found in certain stages to destroy blocks below him. Although some stages will test the player's platforming abilities by requiring careful jumps, most will instead require careful planning of each move via moving or destroying blocks, and not only its immediate consequences but the long-term effects as well. For example, a block pushed against another object can no longer be moved, which may ultimately prevent the final solution of the puzzle. Typically each stage has only a single solution (or several very similar solutions), and an incorrect move risks making the stage impossible to solve from that point forward. The player may reset the stage by pressing select at any time, though doing so costs the player one life. Successfully completing a stage awards the player one
extra life. In addition to voluntarily resetting the stage, the player may lose a life by touching an enemy, falling into a pit, landing on hazards, being crushed by falling objects, or running out of time. The game features 56 unique stages, and allows the player to continue the game via use of a
password. The graphics and themes are largely derived from Easter Island imagery, with many backgrounds taking cues from island landscapes and objects and enemies frequently resembling primitive stones or statues. Fantasy elements are present, with many stages taking place in the clouds and enemies using magic. ==Release and reception==