COMPUTE! called
Moebius "yet another program worth raving about" from Origin, and a worthy followup to
Ultima IV. It stated that the game had excellent graphics, "challenging and functional" arcade combat, and "many hours of enjoyment" from the puzzles.
Computer Gaming World stated in 1986 that the game was "sort of an outgrowth or continuation of the best parts of Ultima with special emphasis on graphic detail ... The addition of a fully animated combat system was frosting on the cake". The magazine's
Charles Ardai stated in 1987 that the martial-arts and RPG portions of
Moebius "don't fit together very well, but each is individually enjoyable".
Info gave the Commodore 64 version three stars out of five, stating that the "ambitious game ... has a decent storyline and the action is challenging". The magazine criticized
Moebiuss "
Apple conversionitis, with blocky graphics, jerky animation, and a clumsy keyboard user interface". The game was reviewed in 1989 in
Dragon #141 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars. Steve Fuelleman reviewed
Moebius: The Orb of Celestial Harmony in
Space Gamer/Fantasy Gamer No. 78. Fuelleman commented that "Overall, the game is excellent, in spite of the graphic animation and frustrations of play, or perhaps because of them. They lend an interesting flavor to the game and keep you on your toes. The graphics are good, and the animation doesn't overshadow the plot. This one is a gem, and the flaws only add a little more fire to it. Not only a must have, but probably one you would like." ==References==