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Moto Racer Advance

Moto Racer Advance is a motocross racing game developed by Adeline Software International, produced by Delphine Software International and published by Ubisoft for the Game Boy Advance. It was released in 2002 in PAL regions on October 4 and in North America on December 4. It is part of the Moto Racer series and was the last game to be developed by Adeline Software and also the last with any involvement from Delphine Software.

Gameplay
. The player controls a motorcyclist and must try to win races on various terrain and settings. Each motorcycle in the game handles differently with some performing better on paved roads and others working better on rougher terrain. ==Reception==
Reception
Moto Racer Advance was first displayed at the 2002 Electronic Entertainment Expo (E3). IGN gave the game two awards for portable games after its E3 2002 coverage: "Best Graphics" and "Best Racing Game". IGN praised the early version of the game for its high draw distance and smooth frame rate. The game was built from the ground up to be a racing game for the Game Boy Advance and to take advantage of the hardware offered by the system. The game manipulated 2D sprites and backgrounds to give the impression of 3D to the player. By keeping the core graphics engine simple, the game was able to contain elongated draw distances and a smooth frame rate. Moto Racer Advance garnered positive reaction from critics for its graphics and gameplay; it received 86/100 and 83% ratings on review aggregate websites Metacritic and GameRankings, respectively. ==References==
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