In the fall of 1994, the annual EA basketball release received a simpler title of
NBA Live 95. This naming pattern using the forthcoming year has continued, except for varying to use of all 4 digits of the year from
2000 to
2005. Each version's initial release was in the fall near the start of the NBA campaign, though additional ports were sometimes delayed until as late as January or February. After 16 consecutive seasons of releases, an effort to retool the game as
NBA Elite 11 met with development troubles, and put the game on hiatus for three years. The series returned with
NBA Live 14 in November 2013. The pioneer
NBA Live 95 release was for
fourth generation video game systems
Sega Genesis and
SNES, as well as the
MS-DOS operating system.
NBA Live 96 included the first
fifth generation version, with the PlayStation, and also the first
handheld games version, on the Game Boy.
Sixth generation production started with
NBA Live 2001 and continued all the way through
NBA Live 2009 on the high selling
PlayStation 2.
NBA Live 06 was the first to hit
seventh generation consoles, after its release to the Xbox 360. Finally, with the release of
NBA Live 14 for the Xbox One and PlayStation 4, EA continued its run on into
eighth generation consoles. The game was released on PC each season until support was pulled after the
NBA Live 08 season. The Create-A-Player feature was not available in the 1995 versions of the game, but has been a mainstay since
NBA Live 96.
NBA Live 99 was the first to feature Practice Mode and Multi-season play. Starting in
NBA Live 2000, the series featured
NBA Live Legend All-Stars Teams, that included some biggest names from five decades (50s to 90s). These teams could be used instantly, but to use the players as regular players (e.g. traded, played on regular NBA Teams) they needed to be unlocked. Through the series, some of the Legend rosters were changed for various reasons.
Michael Jordan was on the '90s team through 2004 before being removed due to licensing in later versions.
Spud Webb,
Kareem Abdul-Jabbar, and
Tom Chambers were added to the rosters in
NBA Live 06.
NBA Live 2005 brought the addition of the Freestyle Air, NBA All-Star Weekend, which includes the Rookie Challenge, Three Point Shootout, Slam Dunk Contest, and the NBA All-Star Game, and Freestyle Challenge, which two players or more can play the Three Point Shootout or the Slam Dunk Contest. In
NBA Live 08, a limited number of international teams were added under
FIBA's license. This was also the last release for the Microsoft Windows platform.
NBA Live 09 added a feature called Dynamic DNA, the first concept of daily updates changing tendencies, rosters, and hot-cold streaks. After the release of
NBA Live 10, EA attempted to retool the series under a new name with
NBA Elite 11. However, the game was met with bad publicity and development problems before release and was cancelled (though a playable demo was released for download, and several copies of the full release found their way to customers). In November 2010, development of the franchise was moved from EA Canada studio to Florida-based Tiburon studio. It was eventually announced that the series' next installment would be released in Fall 2012 and would return to the
NBA Live name as
NBA Live 13, but it would later be announced, on September 27, 2012, that they would cancel the release. It wasn't until the fall of 2013, that the next game,
NBA Live 14, would be released. Prior to its release, EA Sports had sold 33.54 million copies of the video game series since
NBA Live 95, just falling short of its main competitor,
NBA 2K's 37.24 million copies sold since its inception in 1999.
NBA Live 16 was released on September 29, 2015. NBA Live Mobile was released on July 6, 2016. It is mostly used to play Ultimate Team modes in the game.
NBA Live 18 was released on September 15, 2017, and features players from the
WNBA. It also added a new single player mode called
The One, in which the player controls an NBA prospect throughout his career.
NBA Live 19 was released on September 7, 2018, and expanded on
The One, by adding the ability to make a female player, as well as other game modes.
NBA Live 20 was canceled by the development team due to them trying to expand into the next generation of consoles, as announced on the team's
Twitter.
NBA Live 21 was also cancelled for the same reason. An
NBA Live title has since still not been released since, though it is unclear if the series has been officially discontinued as there has not been any official confirmation by EA on the subject matter. ==Games==