Need for Speed II was met with mixed reviews. Aggregating review websites
GameRankings and
Metacritic gave the
PlayStation version 71.39% and 71/100 The most commonly cited problem with the graphics was the high amount of
pop-in, Kujawa added the game "has been given an arcade edge that simply doesn't fit. The cartoony-looking graphics are subpar because they ruin the realistic feel of driving these real, exotic cars."
GameSpots
Glenn Rubenstein offered a third opinion, saying it provides a unique middle-ground between realism and arcade-style by allowing players to drive real cars with realistic handling into exotic populated areas. He also praised the music and sound effects, and while acknowledging the issues with the graphics, he found them overall impressive, and concluded
Need for Speed II to be "the PlayStation's slickest racer yet". An Adrenaline Vault review described the game as a "good overall driving experience" with easy installation, realistic sound effects and both an excellent interface and music. A 2007 retrospective review in
The Game Goldies praised the crisper graphics, smoother animation, rich colors and increased detail compared to the original.
Special Edition Released on October 29, 1997, in the United States and February 2, 1998, in Japan and Europe, the special edition of
Need for Speed II includes exclusive "Last Resort" track, three extra cars, three bonus cars, a new driving style called "Wild", and
3dfx Glide hardware acceleration support. == Notes ==