Neverness to Everness is produced by
Suzhou-based Hotta Studio, a subsidiary of
Perfect World Games. The game was developed in
Unreal Engine 5. The combination of Hotta Studio developers enjoying making Mirroria (a
cyberpunk city) for their previous title,
Tower of Fantasy, and the positive feedback from players, inspired them to make an open world game. Their "year and a half" experience developing urban content helped them complete
Neverness to Everness in less than two years.
Neverness to Everness was first officially announced, via the release of a promotional video, on July 16, 2024. A global closed beta test followed in July 2025, with a second and final global closed beta conducted in February 2026.
Neverness to Everness launched in China on April 23, 2026, and worldwide on April 29. ==Reception==