NHL 14 has overhauls to two
game engines, based on other sports titles developed by EA Canada. The
collision physics are now powered by the same core technology behind the
FIFA Player Impact Engine. For more realistic
fights, the game employs the new Enforcer Engine based on the
Fight Night series, resulting in the fighting view being changed back to third-person view. In addition, the True Performance Skating engine got some more improvements, and the game has a new
deking system. The game's Be a Pro career mode now has off-the-ice interactions to dictate the player's overall legacy.
NHL 14 also features a modernized version of ''
NHL '94, called NHL '94 Anniversary'' mode, featuring current rosters and updated graphics to commemorate the game's 20th anniversary. This game also includes five Swiss
NLA-league arenas.
Modes •
Live the Life Mode – This is an expanded version of the Be A Pro mode in previous versions of the
NHL franchise. Off-ice decisions now affect player development. This can be compared to similar singleplayer modes in other sports games such as
NBA 2K. •
HUT & EASHL Online Seasons –
NHL 14 adds a
promotion and relegation system to Hockey Ultimate Team & EA SPORTS Hockey League modes. •
NHL 94 Anniversary Mode – In this mode, the game can be played using the controller layout and presentation style of ''
NHL '94''. •
Winter Classic – Players have the option of playing the
2011 Winter Classic or the
2012 Winter Classic. •
NBC Matchup – In mid-March 2014, EA teamed up with
NBC Sports to add their NHL
Game of the Week between Thursdays and Sundays, and their
Wednesday Night Rivalry game between Mondays and Wednesdays, for the remainder of the
2013–14 NHL season. == Reception ==