}} Initial reviews for
Night Trap on the Sega CD were mixed. It was the first interactive movie on the system and was thus seen as breaking new ground in both genre and technology. Critics were quick to point out the game's qualities that were reminiscent of teen horror movies. Ports of
Night Trap to other platforms received more harsh reviews; critics said the game did not age well. Staff at
GamePro said it was "innovative at one time, but
Traps graphics and sounds now play like standard stuff." Reviewers at
GameFan blamed the game's extensive publicity for making it seem better than it truly was, saying "it's a so-so game that got a lot more attention than it deserved." Critics overwhelmingly found the game to be boring and dull.
Next Generation called it "one of the most crashing bores ever released...this is a nongame." By 1994, 100,000 copies had been sold in the United States alone. In retrospect,
Night Trap is viewed negatively and is mostly remembered for the controversy it stirred. It was ranked the 12th worst video game of all time by
Electronic Gaming Monthly editor
Seanbaby in 2001. He and other game journalists also featured the game in a 2007 episode of
Broken Pixels, a comedy web series that covers bad and obscure games.
Yahoo! Games listed it among the most controversial games of all time in 2007, saying: "If it weren't for controversy...this throwaway Sega CD game would have drifted into obscurity as merely another failed attempt at marrying gameplay with live-action video."
Game Informer listed the game among the worst horror games of all time in 2008. It was ranked number 59 on
GamesRadar's 100 worst games of all time in 2014, in which they believed it was "less of a game and more a test of patience". In 1996,
Computer Gaming World listed
Night Trap at number six of 50 worst games of all time, saying that it was "the ultimate experience of FMV gone bad". After
Night Trap's release, Rob Fulop went on to form
PF.Magic, which later created the
Petz virtual pet simulation series, ==Re-release==