The arcade game was a major commercial success in North America, becoming the highest-grossing arcade conversion kit of 1989 in the United States. In Japan,
Game Machine listed
Ninja Gaiden on their March 15, 1989 issue as being the second most-successful table arcade unit of the month. The arcade game was well received by critics. Nick Kelly of
Commodore User called it "the next generation for
Double Dragon fans" with praise for the controls, background variety and two-player mode, but with some criticism towards the "slightly washed-out" graphics and "gory" continue screen.
Computer and Video Games called it a "slick beat 'em up" similar to
Bad Dudes vs. Dragon Ninja (1988) with "smooth" graphics and "masses of action" that is "great fun" in two-player mode, despite the lack of originality. Reviewing the Atari Lynx version, Robert A. Jung with
IGN said the story was irrelevant and the game was a scaled down version of the arcade original. He praised the graphics but in his final verdict he wrote that "
Ninja Gaiden is not a bad game; it's just not a good game, either." Rob Swan with
Computer and Video Games said the game was exactly the same as the arcade coin-op and felt the game was a little short of superb but really addictive. Les Ellis gave the game a positive review in
Raze. Reviewing the Atari ST version,
ST Review writes, "One of the better arcade conversions, this is a game that has stood the test of time." Reviewing the ZX Spectrum version,
Your Sinclair praised the colorful graphics and interactive backgrounds.
Crash liked the animation, but had grown tired of the genre.
Sinclair User summed it up with "there isn't really a speck of originality about Shadow Warriors. Nonetheless, it will be a stiff challenge." Reviewing the Amiga and Spectrum versions,
C+VG highlighted the music and sound effects. ==See also==