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Oculus Go

The Oculus Go is a discontinued, standalone virtual reality headset developed by Meta Reality Labs in partnership with Qualcomm and Xiaomi. It is in the first generation of Facebook Technologies' virtual reality headsets, and the company's first device in the category of standalone VR headsets, which was a new category at the time of the Go's release. The Oculus Go was unveiled on October 11, 2017 during the Oculus Connect developer conference, and released on May 1, 2018. Xiaomi launched their own version of the headset in China as the Mi VR Standalone on May 31, 2018.

History
Facebook Technologies' involvement in creating a portable form factor headset dates back to the company's early days as Oculus VR. == Features ==
Features
Software For setting up the Oculus Go, the Oculus application must be downloaded on a mobile phone running Android or iOS. With the Oculus application, the headset is paired to the phone, connected to an account, and the controller is paired with the headset. Applications and content can be downloaded and purchased from the Oculus Store with both the Oculus phone application or from within the headset itself. While pictures and videos can be transferred to the Go from a PC via USB and applications can be sideloaded to the device, many applications require a Wi-Fi connection to function. Official applications provided with or available for download include Oculus Gallery, Oculus Video, Oculus TV, and Oculus Venues. The Oculus Gallery app can be used to access media stored on the Go's internal memory or from external websites or services such as Facebook, Instagram, Dropbox, or a Wi-Fi-connected media server such as Plex. Oculus Video allows the viewing of trailers, movies, or one's own videos in various virtual environments. The Oculus TV app is used to watch TV in a virtual living room environment via various apps such as Facebook Video, Pluto TV, Netflix, and Hulu. Oculus Venues allows the user to attend live events. The Go's Casting functionality allows the headset's view to be streamed to the phone paired with the Go. An application called Oculus Rooms was present at the headset's launch, but was discontinued on October 25, 2019. Oculus Rooms was a customizable personal and social space into which users could invite friends to play various board games, listen to music, watch videos, TV, and movies, and play multiplayer games together. Hardware Unlike mobile headsets like the Samsung Gear VR and Google Daydream that are powered by a smartphone, the Oculus Go is a standalone unit with all the components required to provide virtual reality experiences built into the headset. The headset uses the Qualcomm Snapdragon 821 system on a chip, 3 GB of LPDDR4 RAM, and either 32 or 64 GB of internal storage. The integrated Adreno 530 GPU provides roughly 500 GFLOPS of graphics performance. The device is equipped with a 2600 mAh battery, which provides up to two hours of gaming or 2.5 hours of video playback according to Oculus. The Go has non-positional 3-degrees-of-freedom tracking, a proximity sensor for detecting when the headset is being worn, and a small controller that functions like a laser pointer in the virtual environment. The headset is outfitted with a fast-switching 5.5-inch LCD with a 2560 x 1440 (1280 × 1440 pixels per eye) resolution in an RGB-stripe subpixel arrangement. The headset has a field of view of about 101 degrees, which gives it a horizontal pixel density of pixels per degree. The headset uses Fresnel lenses that are improved over those used in the Oculus Rift and according to Oculus, were the best lenses the company had produced at the time of the Go's release. The headset doesn't feature physical interpupillary distance (IPD) adjustment and has a fixed lens distance of 63.5 mm, which according to Oculus best accommodates users with an IPD between 61.5 and 65.5 mm. The Oculus Go controller is a wireless, orientation-tracked remote controller with pointer capabilities that is used to interact with applications and games. In addition to a touchpad, the controller has three buttons that can be used to select things, go back to a previous screen or menu, and return to the Go's home screen. The controller is powered by a single AA battery and allows for either hand to be chosen to function through the Oculus Go. The Go is available in two storage configurations: a model with 32 GB of internal storage for US$149 or 64 GB of internal storage for US$199. While the Go doesn't support external storage, support for USB flash drives via the device's microUSB port was initially planned to be released as an update. However, in November 2019, John Carmack stated the feature wouldn't be released due to a hardware issue Oculus was unable to fix. Oculus offers accessories and replacement parts through their website, including a carrying case and a fitted facial interface for people with low nose bridges and high or wide cheekbones. A replacement controller and facial interface are also available. In addition, Oculus promotes the online eyewear retailer FramesDirect.com as a source of prescription lenses for the Go. Oculus also offers a business-oriented bundle with additional accessories, warranty, and support. Third-party variants and accessories In January 2019, TPCast announced TPCAST Air for the Oculus Go, a wireless solution that allows VR content to be streamed to the headset from a PC using Wi-Fi. The Air is aimed for architecture, engineering, and construction industries as well as interior design and education, and is shipped together with an Oculus Go headset. In February 2019, virtual reality porn producer BaDoinkVR began selling Porn In-a-Box, a 32 GB Oculus Go model pre-loaded with adult content. The content is accessed via an app pre-installed to the device by BaDoinkVR. Badoink's latest offering, dubbed "Porn In-a-Box" was an attempt to provide a realistic sexual experience. Badoink's Oculus Go 32 GB headsets costed $299, which was $100 more than the original Oculus Go model. == Reception ==
Reception
The headset released to generally positive reviews. Critics praised the Go's design and feel, display, built-in speakers, and reasonable price, while criticising its lack of fast charging, limited motion tracking and lack of expandable storage. Software and content had reviewers divided, with some reacting positively to the amount of third-party apps and content available for the device at launch, while others saw the software selection as slim and criticised its quality and the lack of a killer app. CNET characterised the headset as "VR for the masses" – a view echoed by other publications – while The Verge stated it was "the best that simple mobile VR has ever been" and "good, but not great." ==Notes==
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