The digital revolution Since the 1960s, computing power and storage capacity have increased exponentially, largely as a result of
MOSFET scaling which enables
MOS transistor counts to increase at a rapid pace predicted by
Moore's law.
Personal computers and
smartphones put the ability to access, modify, store and share digital media in the hands of billions of people. Many electronic devices, from
digital cameras to
drones have the ability to create, transmit and view digital media. Combined with the
World Wide Web and the
Internet, digital media has transformed 21st century society in a way that is frequently compared to the cultural, economic and social impact of the
printing press. The change has been so rapid and so widespread that it has launched an economic transition from an industrial economy to an information-based economy, creating a new period in human history known as the
Information Age or the
digital revolution. The blending of digital media with other media, and with cultural and social factors, is sometimes known as new media or "the new media." Similarly, digital media seems to demand a new set of communications skills, called
transliteracy,
media literacy, or
digital literacy. These skills include not only the ability to read and write—traditional
literacy—but the ability to navigate the Internet, evaluate sources, and create digital content. The idea that we are moving toward a fully digital, paperless society is accompanied by the fear that we may soon—or currently—be facing a
digital dark age, in which older media are no longer accessible on modern devices or using modern methods of scholarship. Ten years later, Motorola released the
Motorola DynaTAC, the first commercially available mobile phone. In the early 1990s Nokia released the
Nokia 1011, the first mass-produced mobile phone. About 85% of the mobile market revenue came from mobile games. This figure is to exceed 2.87 billion by 2020. Smart tablet users reached a total of 1 billion in 2015, 15% of the world's population. The statistics evidence the impact of digital media communications today. What is also of relevance is the fact that the number of smart device users is rising rapidly yet the amount of functional uses increase daily. A smartphone or tablet can be used for hundreds of daily needs. There are currently over 1 million apps on the Apple App store. These represent significant opportunities for
digital marketing strategies. A smartphone user is impacted with digital advertising every second they open their Apple or Android device. This further evidences the digital revolution and the impact of revolution. This has resulted in a total of 13 billion dollars being paid out to the various app developers over the years. This growth has fueled the development of millions of software applications. Most of these apps are able to generate income via in app advertising. At the same time, it has affected the analog special effects, stunt, and animation industries in Hollywood. It has imposed painful costs on small movie theaters, some of which did not or will not survive the transition to digital. The effect of digital media on other media industries is similarly sweeping and complex. Even one of the most popular days for papers, Sunday, has seen a 9% circulation decrease the lowest since 1945. In journalism, digital media and
citizen journalism have led to the loss of thousands of jobs in print media and the bankruptcy of many major newspapers. But the rise of
digital journalism has also created thousands of new jobs and specializations.
E-books and
self-publishing are changing the book industry, and
digital textbooks and other media-inclusive curricula are changing primary and secondary education. In academia, digital media has led to a new form of scholarship, also called
digital scholarship, making
open access and
open science possible thanks to the low cost of distribution. New fields of study have grown, such as
digital humanities and
digital history. It has changed the way libraries are used and their role in society. Since 2004, there has been a decrease in newspaper industry employment, with only about 40,000 people working in the workforce currently. Alliance of Audited Media & Publishers information during the 2008 recession, over 10% of print sales are diminished for certain magazines, with a hardship coming from only 75% of the sales advertisements as before. 43% of adults get news often from news websites or social media, compared with 49% for television.
Pew Research also asked respondents if they got news from a streaming device on their TV – 9% of U.S. adults said that they do so often. Anyone with access to computers and the Internet can participate in
social media and contribute their own writing, art, videos, photography and commentary to the Internet, as well as conduct business online. The dramatic reduction in the costs required to create and share content have led to a democratization of content creation as well as the creation of new types of content, like
blogs,
memes, and
video essays. Some of these activities have also been labelled
citizen journalism. This spike in user-created content is due to the development of the internet as well as the way in which users interact with media today. As more users join and use social media sites, the relevance of content creation increases. The release of technologies such mobile devices allow for easier and quicker access to all things media. Many media creation tools that were once available to only a few are now free and easy to use. The cost of devices that can access the Internet is steadily falling, and personal ownership of multiple digital devices is now becoming the standard. These elements have significantly affected political participation. Digital media is seen by many scholars as having a role in
Arab Spring, and crackdowns on the use of digital and social media by embattled governments are increasingly common. Many governments restrict access to digital media in some way, either to prevent
obscenity or in a broader form of political
censorship. Over the years,
YouTube has grown to become a website with user generated media. This content is oftentimes not mediated by any company or agency, leading to a wide array of personalities and opinions online. Over the years, YouTube and other platforms have also shown their monetary gains. In 2020, the top 10 highest earning YouTube content creators each generated over 15 million dollars. Many of these YouTube profiles over the years have a multi camera set up as we would see on TV. Many of these creators also establish their own digital companies as their audiences grow. Personal devices have also seen an increase over the years. Over 1.5 billion users of tablets exist in this world right now and that is expected to slowly grow About 20% of people in the world regularly watch their content using tablets in 2018 The rising of digital media has made the consumer's audio collection more precise and personalized. It is no longer necessary to purchase an entire album if the consumer is ultimately interested in only a few audio files.
Web-only news The rise of streaming services has led to a decrease of cable TV services to about 59%, while streaming services are growing at around 29%, and 9% are still users of the digital antenna. TV Controllers now incorporate designated buttons for streaming platforms. Users are spending an average of 1:55 with digital video each day, and only 1:44 on social networks. 6 out of 10 people report viewing their television shows and news via a streaming service. Companies such as Netflix have even bought previously cancelled shows such as
Designated Survivor,
Lucifer, and
Arrested Development. As the internet becomes more and more prevalent, more companies are beginning to distribute content through internet only means. Indeed, young people today are increasingly likely to use TikTok over Google, television or newspapers for their news. With the loss of viewers, there is a loss of revenue but not as bad as what would be expected. As of 2024 there has also been a wave of those considered too controversial by main-stream media moving over to online platforms such as X (formerly Twitter) to keep spreading their messages. One instance is Tucker Carlson leaving Fox News due to his controversial opinions and moving over to X. This has sparked debate surrounding topics such as free speech and hate speech.
Copyright challenges Digital media encompasses numerical networks of interactive systems that link databases, allowing users to navigate from one bit of content or webpage to another. Because of this ease, digital media poses several challenges to the current
copyright and
intellectual property laws. The ease of creating, modifying, and sharing digital media can influence copyright enforcement challenging and many copyright laws are widely seen as outdated. Under current copyright law, common
Internet memes are generally illegal to share in many countries. Legal rights can be unclear for many common Internet activities. These include posting pictures from someone else's social media account, writing
fanfiction, or covering and/or using popular songs in content such as YouTube videos. During the last decade, the concepts of fair use and copyright have been applied to different types of online media. Copyright challenges are spreading to all parts of digital media. Content creators on platforms such as YouTube follow guidelines set by copyright, IP laws, and the platform's copyright requirements. If these guidelines are not followed, the content may get demonetized, deleted, or sued. The situation can also occur when creators accidentally use audio tracks or background scenes that are under copyright.
Wikipedia uses some of the most common open licenses,
Creative Commons licenses, and the
GNU Free Documentation License. Open licenses are one aspect of a broad
open content movement that advocates for the reduction or removal of copyright restrictions from software, data, and other digital media. To facilitate the collection and consumption of such licensing information and availability status, tools like the
Creative Commons Search engine are used mostly for web images, and
Unpaywall, or used for
scholarly communication. Additional
software has been developed to restrict access to digital media.
Digital rights management (DRM) is used to lock material. This allows users to apply the media content to specific cases. DRM allows movie producers to rent at a lower price. This restricts the movie rental license length, rather than only selling the movie at full price. Additionally, DRM can prevent unauthorized modification or sharing of media. Digital media copyright protection technologies fall under intellectual property protection technology. This is because a series of computer technologies protect the digital content being created and transmitted.
The Digital Millennium Copyright Act (DMCA) provides safety to intermediaries that host user content, such as YouTube, from being held liable for copyright infringement so long as they meet all required conditions. The most notable of which is the "
notice and take down" policy. The policy requires online intermediaries to remove and/or disable access to the content in question when there are court orders and/or allegations of illegal use of the content on their site. As a result, YouTube has and continues to develop more policies and standards that go far past what the DMCA requires. YouTube has also created an algorithm which continuously scans their cite to make sure all content follows all policies. According to
Loyola University's Chicago School of Law, around 50% of the music used on TikTok is unlicensed. TikTok has several music licensing agreements with various artists and labels, creating a library of fair and legal use of music. However, this does not cover all content for its users. A user could still commit a copyright violation on TikTok. One example is, accidentally having music playing on a stereo in the background or recording a laptop screen playing a song.
Online magazines or digital magazines are one of the largest targets for copyright issues. According to the
Audit Bureau of Circulations report from March 2011, the definition of this medium is when a digital magazine involves the distribution of magazine content by electronic means; it may be a replica. This definition can be considered outdated now that PDF replicas of print magazines are no longer common practice. These days digital magazines refer to magazines specifically created to be interactive digital platforms such as the internet, mobile phones, private networks, iPad, or other devices. smartphones are an example. Thanks to the improvements in tablets and other personal electronic devices,
digital magazines have become much more readable and enticing through the use of graphic art. The evolution of online magazines began to focus on becoming more of a social media and entertainment platform.
Online piracy has become one of the larger issues that have occurred concerning digital media copyright. The
piracy of digital media, such as film and television, directly impacts the copyright party (the owner of the copyright). This action can impact the "health" of the digital media industry. Piracy directly breaks the laws and morals of copyright. ==See also==